Right now, there isn't an in-game clear distinction between skills and statuses, so a split is not necessary.
Actually, there is
At least split Immorality and Immaterial clearly
Immortality is the ACTIVE skill that grants immortality to the target creature
Immaterial is the PASSIVE skill that grants the creature who owns it immortality when played
Momentum:
The momentum SKILL make the creature gain momentum STATUS, but the STATUS doesn't have to be a result of the SKILL
You don't get it. You think there is a distinction, but there isn't.
When I said there is no clear distinction, I said there is no clear distinction
in the game mechanics. There is no specified mechanic in the game that is named "status"; there are no cards that specifically deal with statuses (e.g. "remove all negative statuses from the target creature"). I know you think there is a distinction, but in game statuses and skills are treated very ambiguously. The word "status" isn't even in the game's list of proper terminologies.
I would like that there is a distinction between skills and statuses. For example, Lobotomize will remove skills but no statuses; a new ability like "Cleanse" should remove all statuses from the creature. But sadly, right now there is no clear distinction, and thus we will have no clear distinction on the Wiki unless we get words from Zanz.