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ftbhrygvn

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A few suggestions on the wiki https://elementscommunity.org/forum/index.php?topic=4090.msg39756#msg39756
« on: March 17, 2010, 10:20:50 am »
First of all, use "skills" instead of "abilities". That's in-game

And, now there seemed to be some mixing up of skills and statuses. Split them clearly


Now, the main thing: Fire Cards Layout
I'm assuming you are using some kind of template. Spilt it into 4: Creature, Spell, Perm, and Weapon

Creature Template:
Name
Element
Cost
Type
Stats
Active Skill
Passive Skill
Rarity
Rank??
Buy|Sell

Example
Name: Ash Eater
Element: Fire / :fire
Cost: 1 :fire
Type: Creature
Stats: 2|1
Active Skill: -
Passive Skill: -
Rarity: Common
Rank: Unupgraded
Buy|Sell: 25|17

Spell:
Name
Element
Cost
Type
Effect
Rarity
Rank??
Buy|Sell

Perm:
Name
Element
Cost
Type
Description
Rarity
Rank??
Buy|Sell

Weapon:
Name
Element
Cost
Type
Attack
Skill
Flying Stats
Rarity
Rank??
Buy|Sell


akromat

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Re: A few suggestions on the wiki https://elementscommunity.org/forum/index.php?topic=4090.msg39777#msg39777
« Reply #1 on: March 17, 2010, 01:26:55 pm »
I'd thought about splitting the status effects and the skills but a lot of creatures have a skill that allows them to give a status effect. And I think it would be equally as confusing to have them listed in two separate places. Some abilities even have the same name as status effects (freeze, momentum).

The list is more of a quick reference sheet anyway and mostly the deck and strategy articles will link back to them for clarification. As far as I can tell that is their main purpose so even if the list isn't explicitly sorted I think it's okay.

Offline Bloodshadow

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Re: A few suggestions on the wiki https://elementscommunity.org/forum/index.php?topic=4090.msg39840#msg39840
« Reply #2 on: March 17, 2010, 05:54:04 pm »
Right now, there isn't an in-game clear distinction between skills and statuses, so a split is not necessary.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

ftbhrygvn

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Re: A few suggestions on the wiki https://elementscommunity.org/forum/index.php?topic=4090.msg40020#msg40020
« Reply #3 on: March 17, 2010, 11:36:56 pm »
Right now, there isn't an in-game clear distinction between skills and statuses, so a split is not necessary.
Actually, there is
At least split Immorality and Immaterial clearly
Immortality is the ACTIVE skill that grants immortality to the target creature
Immaterial is the PASSIVE skill that grants the creature who owns it immortality when played

Momentum:
The momentum SKILL make the creature gain momentum STATUS, but the STATUS doesn't have to be a result of the SKILL

Delreich

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Re: A few suggestions on the wiki https://elementscommunity.org/forum/index.php?topic=4090.msg40040#msg40040
« Reply #4 on: March 17, 2010, 11:58:57 pm »
Immortality is the ACTIVE skill that grants immortality to the target creature
Immaterial is the PASSIVE skill that grants the creature who owns it immortality when played
Erm, no. Immortality is not a skill or status at all. Immaterial is the skill/status that makes a critter immune to most spells/abilities. Immortalize is an ability that makes critters immaterial (though it says immortal).

Offline Bloodshadow

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Re: A few suggestions on the wiki https://elementscommunity.org/forum/index.php?topic=4090.msg40048#msg40048
« Reply #5 on: March 18, 2010, 12:07:05 am »
Right now, there isn't an in-game clear distinction between skills and statuses, so a split is not necessary.
Actually, there is
At least split Immorality and Immaterial clearly
Immortality is the ACTIVE skill that grants immortality to the target creature
Immaterial is the PASSIVE skill that grants the creature who owns it immortality when played

Momentum:
The momentum SKILL make the creature gain momentum STATUS, but the STATUS doesn't have to be a result of the SKILL
You don't get it. You think there is a distinction, but there isn't.

When I said there is no clear distinction, I said there is no clear distinction in the game mechanics. There is no specified mechanic in the game that is named "status"; there are no cards that specifically deal with statuses (e.g. "remove all negative statuses from the target creature"). I know you think there is a distinction, but in game statuses and skills are treated very ambiguously. The word "status" isn't even in the game's list of proper terminologies.

I would like that there is a distinction between skills and statuses. For example, Lobotomize will remove skills but no statuses; a new ability like "Cleanse" should remove all statuses from the creature. But sadly, right now there is no clear distinction, and thus we will have no clear distinction on the Wiki unless we get words from Zanz.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

ftbhrygvn

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Re: A few suggestions on the wiki https://elementscommunity.org/forum/index.php?topic=4090.msg40136#msg40136
« Reply #6 on: March 18, 2010, 02:01:58 am »
Erm, no. Immortality is not a skill or status at all. Immaterial is the skill/status that makes a critter immune to most spells/abilities. Immortalize is an ability that makes critters immaterial (though it says immortal).
The skill name for both Anbius and Aether Nymph is "Immortality". Because the skill description says "Immortal" is the status, we should follow how Zanz made it. (We are making a wiki FOR the game)

spawn9859

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Re: A few suggestions on the wiki https://elementscommunity.org/forum/index.php?topic=4090.msg40213#msg40213
« Reply #7 on: March 18, 2010, 06:22:42 am »
As everyone before me said, theres no clear distinction. Whats the point of making 2 pages that have the exact same info when on just one page you could also just add that some creatures have the ability to make the target Immaterial/Immortal. Its just a waste of time right now when we could be doing more helpful things on the wiki. LATER, it may be implemented, but right now its just a waste of time.

Scaredgirl

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Re: A few suggestions on the wiki https://elementscommunity.org/forum/index.php?topic=4090.msg40447#msg40447
« Reply #8 on: March 18, 2010, 06:35:14 pm »
As everyone before me said, theres no clear distinction. Whats the point of making 2 pages that have the exact same info when on just one page you could also just add that some creatures have the ability to make the target Immaterial/Immortal. Its just a waste of time right now when we could be doing more helpful things on the wiki. LATER, it may be implemented, but right now its just a waste of time.
Exactly.

Right now the plan is to just push all the information on the new Wiki. Once it's there, it's easy to fix all the minor details.

I didn't have time to do the Wiki today but I try to do it again tomorrow and anyone who is bored is free to join me :)

 

blarg: