 | This is one of the best cards to use with Forest Scorpion. By using adrenaline on this scorpion, it makes it attack 4 times, poisoning the opponent on the first and last attack. So the damage starts to increase quickly. 4 damage in the first turn, 6 damage in second, 8 damage in third and so on (considering the scorpion isn't killed). This strategy is mostly used in mono life rushes |  | Mitosis, another life card that can be used to get excellent results from your scorpions. With this, you can multiply them pretty fast and poison the opponent at an insane rate. Combining scorpion+mitosis with some empathic bonds can give you time to stall until the opponent is killed by poison, even if he played a shield in the meantime. |
 | "What has this to do with scorpions?" you might ask. Well, this card can be used to stall until your scorpions kill the opponent in case you don't use mitosis. If you use mitosis, it's better to use empathic bond. |  | "lolwut?" Yep, this dragon can be used if you want to kil the opponent fast, or if you fear shields or CC so it doesn't nullify your damage, since life has no PC.
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 | This card can help a LOT with the stalling. It's better than fire shield on average, since it has the potential to kill creatures a lot faster |  | Ok, you can say I'm crazy, but this card can help you transform your scorpions into powerful creatures (especially if you use the upped version) when the opponent uses shields that nullify your scorpions, or it can be used as CC to slow down the opponent (unupped version). It is vulnerable to CC though. |
 | This solves one of 's problems: the lack of PC. With this, you can turn your scorpions into pulverizers and crush opponent's shields, weapons or other annoying permanents. |  | Helps you bypass shields and makes your scorpions even better with adrenaline. |
 | Not very used, but it can make your scorpions less vulnerable to CC. |  | This can help you stall while opponent is killed by your scorpions. |
 | This creature can really help with the stalling, but it's quite vulnerable to CC as well. The good news is that the opponent usually kill the wardens first, then the scorpions |  | Same as Butterfly effect, solving the PC problem. Even though this is a one use card, it's not vulnerable to CC, it costs a lot less overall and it doesn't take away your scorpion's ability to poison. |
 | Another cheap card that can make an opponent creature useless for 3 turns. Additionally, you can use some forest spirits as well, since you have water quanta now. |  | Freeze on a stick, though it costs a lot more overall and is vulnerable to CC. |
 | With this card you can protect your mitosis'd scorpion so you can make a lot without worrying that it might get killed (for 3 turns) |  | If you don't like mitosis, you can try to use fractal, though it's a little too expensive. Still, this can give you a faster scorpion generation. Combined with empathic bond, you can have the ultimate stalling and offensive power. And if you fear DR shields, you can pack some emerald dragons as well to get through those shields. Additinally, you can pack lighting as well, since life has no direct CC. |
 | This can help with the stalling and let your SoG's and/or bonds do their job while you are protected by it. |