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PuppyChow

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Terro! HALP! https://elementscommunity.org/forum/index.php?topic=8110.msg91856#msg91856
« on: June 15, 2010, 12:14:20 am »
Okay, so apparently I can't replace you and use the upped cards.

So questions:

For SG - Can we change the mark of the deck we posted? If we do sub? Since flying weapons can't exactly be played with no air quanta...

For Terro - You better be able to play the game :P, especially since unupped stars run the risk of gravity shield. Oh wait, that wasn't really a question. Do you want to live? XD

$$$man

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Re: Terro! HALP! https://elementscommunity.org/forum/index.php?topic=8110.msg91859#msg91859
« Reply #1 on: June 15, 2010, 12:18:13 am »
terro find jumba and set up a time that u can play

Scaredgirl

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Re: Terro! HALP! https://elementscommunity.org/forum/index.php?topic=8110.msg92481#msg92481
« Reply #2 on: June 15, 2010, 04:44:32 pm »
Two choices:

1. You make those small changes to the deck and take a 6 card penalty at the end of the round
2. You leave it as it is.

If in 12 hours you haven't decided, I'm assuming you went with option #2.

$$$man

  • Guest
Re: Terro! HALP! https://elementscommunity.org/forum/index.php?topic=8110.msg92488#msg92488
« Reply #3 on: June 15, 2010, 04:55:27 pm »
puppy we can afford the 6 cards lets make the change

hey SG can we give up a penalty of 6 cards more to use upped  :P

PuppyChow

  • Guest
Re: Terro! HALP! https://elementscommunity.org/forum/index.php?topic=8110.msg92530#msg92530
« Reply #4 on: June 15, 2010, 05:38:14 pm »
I say we wait a little longer and see if Terro will be able to make it or not.

But yes, if he can't make it, I suggest accepting that penalty.

didonko

  • Guest
Re: Terro! HALP! https://elementscommunity.org/forum/index.php?topic=8110.msg92554#msg92554
« Reply #5 on: June 15, 2010, 06:03:37 pm »
Yup, I say we wait if Terro shows up. He's been able to make it so far. He was online last night for a while. Let's hope he crosses with Jumba.

PuppyChow

  • Guest
Re: Terro! HALP! https://elementscommunity.org/forum/index.php?topic=8110.msg92811#msg92811
« Reply #6 on: June 15, 2010, 11:57:41 pm »
Final plan: If the Terroking/Jumba match happens before the time limit (we have about 5 hours left), option 2.
If it doesn't, option 1.

Based on Terro's schedule, the match should take place before the time limit ends. But if it doesn't for some reason, we'll just accept the penalty and change the mark to air with another on team earth subbing.

Azumi

  • Guest
Re: Terro! HALP! https://elementscommunity.org/forum/index.php?topic=8110.msg92812#msg92812
« Reply #7 on: June 15, 2010, 11:59:46 pm »
Final plan: If the Terroking/Jumba match happens before the time limit (we have about 5 hours left), option 2.
If it doesn't, option 1.

Based on Terro's schedule, the match should take place before the time limit ends. But if it doesn't for some reason, we'll just accept the penalty and change the mark to air with another on team earth subbing.
Agreed..and so does everyone else on Earth I believe..$$$ agreed on chat but didonko went to sleep a few hours beforehand.

I'll be on tmmrw at 2pm eastern till5pm around there after that another Earth team can sub if needed

Offline Terroking

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Re: Terro! HALP! https://elementscommunity.org/forum/index.php?topic=8110.msg92867#msg92867
« Reply #8 on: June 16, 2010, 12:56:25 am »
I can, in fact, actually make the battle.

Provided I get about 3 hours of sleep tonight, it should be fine. I'm incredibly tired anyways, so I don't expect this to do much else.

If it happens, though, it'll be in about 1-2 (3?) hours, which does make the deadline.

Now I've got my Red Bull, time to pop the cap, get some Wings, and wait patiently with the caffeine coursing through my blood.

(NOTE: This was all according to a PM I sent Jumba earlier. He hasn't replied.)
I ask nothing of humanity but fairness in all things, but I do not expect even that.

Offline Demagog

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Re: Terro! HALP! https://elementscommunity.org/forum/index.php?topic=8110.msg92888#msg92888
« Reply #9 on: June 16, 2010, 01:17:06 am »
Awesome Terro. Also, beating sleep is just a mental game. Your body/mind typically gets tired sometime between the 12-17 hour mark, and then it will last until the 21-26 hour mark. After that, you should hit a second wind and you won't be tired again until at least the 36 hour mark. You don't even need caffeine. That's how I've always been anyway.

didonko

  • Guest
Re: Terro! HALP! https://elementscommunity.org/forum/index.php?topic=8110.msg92931#msg92931
« Reply #10 on: June 16, 2010, 01:56:33 am »
WHAT DID I TELL YOU EARLIER? TO WAIT?  >:( >:( >:( >:( >:( >:( >:(

didonko

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Re: Terro! HALP! https://elementscommunity.org/forum/index.php?topic=8110.msg97132#msg97132
« Reply #11 on: June 20, 2010, 07:54:01 pm »
I must apologize for my inactivity but whole next week I have finals and that doesn't leave much time for elements. (I will do my match, however)

 

blarg: