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Round 1: Decks, fights and salvages for Team Light.5-4Round 1 fights scheduled: - 3 very hard fights
salamance_747 - zeru
*** vs entropy general
fenix2011 - MrBlonde
*** vs death general
wizardcat - icecoldbro
*** vs aether general
assymetry - artagas
ryan666 - wavedash
suxerz - napalm grenade
implosion - lokiburn4
rastafla - wizelsnarf
xdude - indrejue
LOSS salamence747 (light) 0-2 vs entropy master (zeru):LOSS: salamence747 (light) deck:
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lf 5lf 5lf 5lf 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5rk 5rk 5rk 5rk 5rt 5rt 5rt 5rt
WIN: zeru (entropy master) deck:
4vc 4vc 4ve 4ve 4ve 4ve 4ve 4ve 4vl 4vl 50u 50u 50u 50u 50u 55t 55t 55t 55t 55t 55v 55v 55v 55v 6ts 6ts 6u5 6ve 6ve 6ve
Tactic - failed blessed dune scorp neurotoxin deck with rt cc, and miracles
Discard 6:-6 light pillars
Reasoning: If they're smart they throw away the dune scorps, but somehow I doubt that. The only thing they really can ditch is pillars...
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WIN rastafla (light) 2-1 vs life (wizelsnarf):WIN: rastafla (light) deck:
5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f5 5f7 5f8 5f8 5fb 5fb 5fb 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
LOSS: wizelsnarf (life) deck:
4vg 4vj 4vj 4vj 4vl 4vl 4vm 4vm 4vm 4vm 4vn 4vn 5bt 5bt 5bu 5bu 5c8 5c8 5c8 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de
Tactic - heavy cc with fireshield, rain of fire, rage potion; reserving fahrenheit/morningstar and fire bolt for damage, miracles for healing, not a great deck
Salvage 6:-3 nova, 3 forest scorp
-3 nova, 2 discord, 1 forest scorp
-3 life pendulum, 3 forest scorp
Reasoning: antimatter too expensive, elfs too random, discords are nice choices. Life pendulums and scorps could make the start of a life/light superheal/poison deck. novas and forest scorps fit well in rainbows too if they try for that.
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LOSS asymmetry (light) 0-2 vs aether (artagas):LOSS: asymmetry (light) deck:
5f0 5f0 5f0 5f6 5f6 5f6 5l8 5l8 5l8 5l8 5l8 5lh 5lh 5lh 5lh 5lh 5lh 5mq 5mq 5mq 5mq 5oi 5oi 5oi 5oi 5oi 5oo 5oo 5oo 5oo
WIN: artagas (aether) deck:
52o 52o 52o 52o 52o 52o 52q 52q 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61q 61q 61q 61q 61q 61q 61t 61t 61t 61t 61v 61v 61v
Tactic - wings stall, flying morningstar, deflags for shields
Discard 6:-5 pillars, 1 pendulum
Reasoning: flying morningstars are one of the decent decks they have, won't ditch deflags either as they have no way to bypass shields in light. They could dump wings, but less likely unless desperate.
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WIN wizardcat (light) 2-0 vs aether master (icecoldbro):WIN: wizardcat (light) deck:
58s 58s 58s 58s 593 593 593 593 593 593 594 594 594 594 594 5l8 5l8 5l8 5l8 5lh 5lh 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
LOSS: icecoldbro (aether master) deck:
5c2 5c2 5c2 5c2 5c2 5c2 61t 61t 61t 622 622 622 622 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 7ae 7ae 7ae 7ae 7ae 7ae
Tactic - miracle/SS healstall, titanium shields and EQs, deckout strategy
Salvage 9:-3 dim shield, 4 fractal, 2 heal
Reasoning: they might be able to build a fractal deck with these supporting parts. Frogs could fit in rainbows, but I think building for a fractal deck is more likely.
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LOSS fenix2011 (light) 0-2 vs death master (mrblonde):LOSS: fenix2011 (light) deck:
5i4 5i4 5i4 5i8 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5i9 5ia 5ia 5ia 5l8 5l8 5l8 5l8 5lg 5lh 5lh 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq
WIN: mrblonde (death master) deck:
52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52p 52p 52q 52q 52r 52r 542 542 542 542 542 593 593 593 593 593 713 713 713 713 713 713
Tactic - attempted miracle/purify stall deckout strategy, with permafrost shields and ice bolts for cc sounds like he gave it a good run but couldn't pull it out
Discard 6:-6 light pendulums
Reasoning: miracles and morningstars are crucial, they'd have to discard water to ditch on that side
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LOSS suxerz (light) 0-2 vs gravity (napalm grenade):LOSS: suxerz (light) deck:
576 576 576 5l8 5l8 5la 5la 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5rk 5rk 5rk 5rk 5ro 5ro 5rp 5rp 5rs 5rs
WIN: napalm grenade (gravity) deck:
4vl 4vl 4vl 4vl 55k 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55m 55m 55v 55v 55v 55v 55v 55v 576 576 576 576
Tactic - pharoah/scarab swarm, with 2 goldem dragon backup, rt and eternity for cc
Discard 6:-6 light pendulums
-failing that, 2 golden dragons, 4 light pendulums
Reasoning: it's all essential stuff if htey want a time option
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WIN xDude (light master) 2-0 vs gravity (Indrejue):WIN: xDude (light master) deck:
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lf 5lf 5lf 5lf 5mq 5mq 5mq 5mq 5mq 5rk 5rk 5rk 5rk 5rt 5rt 5rt 5rt 7jo 7jo 7k2 7k2 7k2 7la
LOSS: Indrejue (gravity) deck:
55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55l 55n 55n 55v 55v 576 576 61o 61o 61o 61o 61q 61q 61q 61t 61t 61t 61t 61t
Tactic - blessed dune scorp neurotoxin deck, rt for cc, and miracle for backup
Salvage 9:-5 dim shield, 3 lightning, 1 black hole
-2 black hole, 3 lightning, 4 dim shield
Reasoning, chargers are too expensive for rainbows, mercs are semi-useless, that leaves this stuff.
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WIN implosion (light lieutenant) 2-0 vs darkness (lokiburn4):WIN: xDude (light master) deck:
5f6 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5fc 5fc 5fc 5fc 5fc 5fc 5l9 5l9 5l9 5l9 5l9 5l9 5lc 5lc 5lc 5lc 5lc 5mq 5mq 7dp 7k0 7k0
LOSS: lokiburn4 (darkness) deck:
5uo 5uo 5up 5up 5ur 5us 5us 606 606 606 606 606 606 606 606 606 61o 61o 61o 61o 61q 61q 61q 61q 61v 61v 61v 61v 61v 61v
Tactic - immolation counter for devourer, holy light counter to dark creatures, mirror shield spell blocker and phoenix for damage, deflag for pc
Salvage 9:-4 lightning, 2 steal, 2 dusk mantle, 1 vampire stiletto
Reasoning: phase dragons are too expensive to use, take everything else
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WIN Ryan666 (light) 2-1 vs water (wavedash and essence):WIN: Ryan666 (light) deck:
5i4 5i4 5i4 5i8 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5ia 5ia 5ia 5jm 5jm 5jm 5jm 5jm 5jm 5l8 5l8 5l8 5l8 5l8 5lc 5lc 5lg 5lh 5lh 5li 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq
LOSS: wavedash, and 1 sub from essence (water) deck:
4t4 4t4 5i4 5i4 5i7 5i7 5i7 5i7 5i7 5i8 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5jm 5jm 5jm 5jm 5jm 5jm 5jm 61o 61o 61o 61o 61o 61o 623 623 623
Tactic - morningstar, miracles, purify and ice bolts, ice shield/miracle stall deck with a weapon
Salvage 6:-3 mindgate, 3 aether pillars
-2 ice shield, 2 ice bolt, 2 freeze
Reasoning: several small goodies, and enough to start a mindgate deck, might be tempting for them.