This post reserved for:
Round 1: Decks, fights and salvages for Team Gravity.2-7Round 1 fights scheduled: - 4 very hard fights
girlsgeneration - kevkev60614
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*** vs fire general
indrejue - xdude
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*** vs light general
memorystick - quantumT
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*** vs air lieutenant
cebra - plastiqe
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napalm grenade - suxerz
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smiley56 - skydaemon
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phantomfox - ratchetspyro
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918273645 - home_wreckaz
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jumbalumba - shantu
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WIN PhantomFox (Gravity) 2-0 vs life (ratchetspyro94):WIN: PhantomFox (Gravity) deck:
55k 55k 55k 55k 55k 55k 55k 55k 55k 55n 55n 55n 55n 55n 55n 55q 55q 55q 55r 55r 55r 55r 55s 55s 55t 55t 58t 58t 58t 58t
LOSE: ratchetspyro94 (life) deck:
5bu 5bu 5bu 5c0 5c0 5c0 5c5 5c6 5c6 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 61q 61q 622 622 622 622 622 622
Tactic - outrushed life with graviton merc and titans.
Salvage 6:-(60%) A druid staff, 2 lightnings, 6 fractals. Life pendulums don't help grav much.
-(40%) Second choice would be 3 fractals, 3 horned frogs, 2 lightning, 1 druid staff.
Reasoning: druid staffs, lightnings, and frogs make excellent choices for rainbow decks. Cheap, fuelable by novas or immolations, effective. If they go for heavy deck making cards, fractals are all that make sense.
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LOSS GirlsGeneration (Gravity master) 1-2 vs fire master (kevkev)LOSE: GirlsGeneration (gravity master) deck:
52o 52o 52o 52o 52o 52o 52u 52u 52u 52u 52u 52u 55k 55k 55k 55q 55q 55q 55q 55q 55q 576 576 576 744 746 746 746 746 75m
WIN: kevkev60614 (fire master) deck:
4so 4so 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f6 5f6 5f6 5f7 5f7 5lg 7q9 7q9 7q9 7q9 7q9 7q9
Tactic - tried momentumed deathstalker poison deck with armagio protection. Got destroyed by sundial and a bolt deck.
Discard 6:-Likely just ditch 3 grav pillars and 3 pendulums. The momentums, poisons and scorps are essential to the deck.
-Second most likely is some armagios.-------------------------------------------------------------------------------
LOSS Memorystick (gravity) 0-2 vs air lieutenant (quantumT)LOSE: Memorystick (gravity) deck:
55m 55m 55t 55t 55t 55t 55u 55u 55u 55u 576 576 576 576 576 576 576 576 576 576 576 5f6 5f6 5f6 5f9 5f9 5fc 5fc 5fc 5fc
WIN: quantumT (air) deck:
4ve 4ve 4ve 4ve 4vl 4vl 4vn 4vn 4vn 4vo 5od 5od 5of 5og 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7mu 7mu 7mu
Tactic - growth fire eaters, plus phoenix immolation - fell to discord and antimatter
Discard 6:-6 pendulums if possible
-2 armagio, 4 pendulums
Reasoning: they're going to want the fire eaters and grav pulls, losing immolation, phoenix or deflag will hurt their options moving forward, although losing the phoenix's is a smart idea (but I doubt they will unless they give up on fire decks)
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WIN Napalm Grenade (gravity) 2-0 vs light (suxerz)WIN: Napalm Grenade (gravity) deck:
4vl 4vl 4vl 4vl 55k 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55m 55m 55v 55v 55v 55v 55v 55v 576 576 576 576
LOSS: suxerz (light) deck:
576 576 576 5l8 5l8 5la 5la 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5rk 5rk 5rk 5rk 5ro 5ro 5rp 5rp 5rs 5rs
Tactic - discord/blackhole combo, chargers for the damage
Salvage 9:-4 reverse time, 2 sundial, 2 pharoah, 1 eternity
Reasoning: helps gravity put together a time deck option, which they may have some of anyway, plus rt's and sundials are good on their own and nova fuelable
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LOSS Smiley56 (gravity) 1-2 vs earth (Skydaemon)LOSS: Smiley56 (gravity) deck:
55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55l 55n 55n 55s 55s 55v 55v 576 576 576 576 5og 5oo 5oo 5oo 5oo 5oo
WIN: Skydaemon (earth) deck:
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vg 4vg 4vg 4vg 4vn 4vn 4vn 4vn 4vn 4vn 58o 58o 58o 58o 58o 58o 592 592 594 594 594 594 594 5aa 5aa 5aa 5aa 5aa 5aa 5aa
Tactic - charger rush with titan, wings for stalling and a fog shield backup
Discard 6:-6 grav pillars
-if that's not possible, 5 wings and a fog shield
Reasoning: everything here is crucial for gravity, if they can't dump pillars, it might be worth dumping air which they have not so strong synergy with (although if they have a flying titan deck they may still want it)
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LOSS Indrejue (gravity) 0-2 vs light master (xDude)LOSS: Indrejue (gravity) deck:
55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55l 55n 55n 55v 55v 576 576 61o 61o 61o 61o 61q 61q 61q 61t 61t 61t 61t 61t
WIN: xDude (light master) deck:
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lf 5lf 5lf 5lf 5mq 5mq 5mq 5mq 5mq 5rk 5rk 5rk 5rk 5rt 5rt 5rt 5rt 7jo 7jo 7k2 7k2 7k2 7la
Tactic - dim shield stall with chargers for damage and lightning for cc, blackhole for backup healing or anti-quanta possibilities
Discard 6:-6 grav pillars
-if that's not possible, 3 lightnings and 3 aether pillars if they can afford to lose the pillars
Reasoning: it's all crucial, they need to hope they have aether pillar replacements or can make dim shields work with pendulum or mark
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LOSS cebra (gravity) 0-2 vs darkness (plastique)LOSS: cebra (gravity) deck:
55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55q 55q 55q 55r 55r 55r 55s 55s 55v 5lc 5lc 5lc 5lc 5lc 5lc
WIN: plastique (darkness) deck:
4vh 4vh 4vh 4vh 4vh 4vh 4vl 4vl 4vn 4vn 4vn 4vn 5uo 5up 5up 5us 5us 5us 606 606 606 606 606 606 606 606 606 606 606 606 606
Tactic - chargers and titan for dmg, and momentumed otyughs and holy light for cc
Discard 6:-6 grav pillars
-6 holy light
Reasoning: pillars if they can, otherwise, holy light is mainly useful against darkness, so expendable
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LOSS 918273645 (gravity) 1-2 vs death (home_wreckaz)LOSS: 918273645 (gravity) deck:
55k 55k 55k 55k 55k 55k 55k 55k 55k 55n 55n 55n 55q 55q 55q 55q 55r 55r 55r 55s 55s 55s 55t 55t 5i7 5i7 5i7 5ia 5ia 5ia
WIN: home_wreckaz (death) deck:
52h 52h 52p 52p 52r 52r 52r 542 542 542 542 542 542 542 542 542 542 542 5oi 5oi 5oi 5ol 5ol 5ol 5ol 5on 5on 5on 5on 5oo 5oo
Tactic - purify for poison defense, momentumed otyugh to eat small creatures, titan to finish, offensive gravity pull for cc
Discard 6:-6 grav pillars
-6 holy light
Reasoning: pillars if they can, otherwise, holy light is mainly useful against darkness, so expendable
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LOSS jumbalumba (gravity) 0-2 vs death (shantu)LOSS: jumbalumba (gravity) deck:
55k 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55n 55n 55n 55q 55q 55s 55s 55s 55t 55t 5i7 5i7 5i7 5ia 5ia 5ia 74b 74b 74b
WIN: shantu (death) deck:
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52o 52o 52o 52o 52q 52q 52t 52t 52t 52t 52t 52t 61q 61q 61q 61q 61q
Tactic - momentumed otyugh to eat small things, purify for poison, grav pull and freeze cc, titan charger and merc for attack
Discard 6:-6 grav pillars
-3 purify, 3 freeze
Reasoning: purify and freeze are situational to death mostly, and they've gotten butt-kicked twice betting on it so far