I have a few issues with some of the decks and feel I should post the, though there's not much we can do about some.
Deck 1: Unless that mark is supposed to be Earth, there's not going to be nearly enough
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generation. You're going to pay for 18 quanta with 6 Pends? You'd be very lucky to get 2 Pends in you starting hand, which is still only 1
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per turn, and getting 1 would just be pitiful. This deck will not work without being modded. (Mostly, don't remove more than 1 Earth pillar, and even just 5 is stretching it)
Deck 2: This deck will lose very, very hard if they take Lightnings. That's all.
Deck 3: Looks pretty solid, can't see this losing unless they have a ton of Momentum/Accel or simply deck you themselves.
Deck 4: Looks ok. Lack of PC could hurt if they play Phase Shield or Wings w/ CC for drags.
Deck 5: Replace 3 Antlions with BBs. Pretty sure we have 1 EQ left, you could throw that in too.
Deck 6: Give me those 3 Antlions and upgrade them, then remove 1 Pend and add 2 BBs. I'd say EAs, too, but I think they're better used in The Immortal