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Offline LegitTopic starter

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Round 4 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=16033.msg205303#msg205303
« on: November 20, 2010, 04:47:10 pm »
Round 4 - Salvaging, Discarding, Penalties and Converting

Salvaging
1 x Aether Pillar
4 x Lightning
1 x Fractal
4 x Water Pillar
1 x Ice Bolt
1 x Ice Shield

Discarding
1 x Lightning
4 x Air Pendulum
5 x Wings
5 x Devourer
2 x Dusk Mantle
1 x Vampire Stiletto
3 x Voodoo Doll
5 x Poison
2 x Arsenic
27 x Stone Pillar
4 x Earth Pendulum
3 x Hematite Golem
1 x Stone Dragon
3 x Titanium Shield
1 x Plate Armor
7 x Shrieker
5 x Earthquake
9 x Basillisk Blood
11 x Nova
1 x Antimatter
3 x Discord
2 x Fire Shield
4 x Deflagration
1 x Lava Golem
5 x Sapphire Charger
2 x Gravity Shield
5 x Momentum
4 x Gravity Pull
1 x Black Hole
1 x Heal
4 x Purify

Penalties
5 x Immolation
1 x Fire Shield

Converting
2 x Flying Weapon
5 x Quintessence
5 x Horned Frog

Offline LegitTopic starter

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Re: Round 4 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=16033.msg205308#msg205308
« Reply #1 on: November 20, 2010, 04:53:08 pm »
Salvage 6:

Deck 1: Terroking vs xdude
Code: [Select]
5i4 5i4 5i8 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5jm 5jm 5l8 5l8 5l8 5l8 5lg 5lh 5lh 5li 5li 5li 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 7gk 7gk 7i6 7i6 7jo 7laDeck 2: Legit vs asymmetry
Code: [Select]
5l9 5l9 5l9 5l9 5l9 5la 5li 5li 5lj 5lj 5lj 5lj 5lj 5lk 5lk 5lk 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 61o 61o 61q 61q 61q 61q 622 622 622 622
Discard 24

Deck 1: Skydaemon vrs brettbstock
Code: [Select]
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 591 591 591 591 591 591 593 593 593 593 593 595 595 595 5um 5um 5um 5um 5um 5uo 5uo 5urDeck 2: TimerClock14 vs willng3
Code: [Select]
4vj 4vj 4vj 4vj 4vj 55q 58o 58o 58o 58o 58o 58o 591 591 591 591 591 591 5aa 5aa 5aa 5aa 5c2 5f5 5f5 5f6 5f6 5fa 5ur 61q
Deck 3: Korugar vs mrpaper
Code: [Select]
52o 52o 52o 52o 52o 52q 52q 58o 58o 58o 58o 58o 58o 58o 58o 58o 58r 58r 58r 58r 58r 5oo 5oo 5oo 5oo 5oo 5pu 5pu 5pu 5puDeck 4: Dreggs vs Boingo
Code: [Select]
55l 55l 55l 55l 55l 55p 55p 55q 55q 55q 55q 55v 58q 58r 58t 58v 58v 58v 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aaDeck 5: Demagog vs catalyzeme
Code: [Select]
4vj 4vj 4vj 55t 55t 55t 55t 58o 58o 58o 58o 58o 58o 590 590 590 590 595 595 595 595 595 595 5f6 5v0 5v0 5v0 6u3 6u3 6u3Deck 6: coinich vs Nume
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vn 55q 58o 58o 58o 58o 58o 58o 58q 58q 58q 58r 58r 58r 58s 58s 58s 590 590 590 5f6 5ia 5ia 5ia 5ia
Penalties: We need to take a penalty of 6 cards for using an illegal deck.


Converting:

Offline Terroking

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Re: Round 4 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=16033.msg205446#msg205446
« Reply #2 on: November 20, 2010, 07:18:08 pm »
Salvage:

Deck 1: Nothing here too useful, we've already got a bunch of Miracles and Stars, as well as Reflective Shields. I suppose we could just take 4x Light Pillar and 2x Miracle and then give them up for the penalty.

Deck 2: Either 3 Fractals and 3 Lightnings or 2 Hope (3 maybe?) and 4 Luci. I like Fractals better.

Discards:

Deck 1: Lose everything but the 6 Shriekers & 2 Pillars.

Deck 2: Either everything but the Novas (Collectively we can save a Doll deck) or a mix of Shriekers, Pillars, and Pends

Deck 3: Save A) 5 Poisons 1 Arsenic B) 6 Stone Pillars C) 6 Stone Dragons D) Mix of B and C

Deck 4: Ditch all the Gravity cards unless we want to save the Shields. Otherwise saving as many Pends as we need and Pulvies seems good.

Deck 5: 3x Voodoo Doll 3x Graboid. This, combined with the Novas, lets use have a Doll deck still.

Deck 6: 3 Graboid 3 Titanium Shield I guess.
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Skydaemon

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Re: Round 4 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=16033.msg205486#msg205486
« Reply #3 on: November 20, 2010, 08:10:35 pm »
This is going to be brutal, a quick look at deckcheck and an initial set of discards tells me we're going to need to keep pillars as some of our choices here.  At this point, I think we need to aim to field 4-6 strong decks somewhere, and the others might be suicide decks.

Offline LegitTopic starter

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  • Awards: Weekly Tournament WinnerWar #3 Winner - Team FirePsuedo-Element Winner (Tech)
Re: Round 4 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=16033.msg208762#msg208762
« Reply #4 on: November 24, 2010, 11:58:51 pm »
Updated.

 

anything
blarg: