Strategy discussion thread so that we don't overclutter the deckbuilding one.
This thread is linked to the Test Decks thread for the round, so look there to see the postings of the decks I figured most likely for each person to face. The starter decks below are mostly designed to deal with the decks from that thread.
Being too predictable has been getting us killed. So this time I'm hoping to mix it up in a lot of fights. Dividing a few decks (our entropy is now split into antimatter and dissipation decks separately), and inserting whole new ones (ie, water stall), and maybe putting out a new immonova with terro's upped cards and recasting our doll deck to hopefully get us breakthroughs against entropy.
As of this moment, all these decks below are in the decktotal spreadsheet. It fits except for being 5 pendulums over, with 3 stone pillars to spare (I suppose we could just convert into 3 pends instead of pillars, then we're 2 pend over limit on net). That's already including the salvage/discards/converts that I listed in that thread (some of these decks break if not done that way). We'll figure out how to make it fit tomorrow, I'm off for now.
Fights:
Terroking -
Amilir *** lieutenant fightTERRO1 deck: - a modification of his posted deck which uses cards we actually have in our vault (SS instead of lobo's and a pillar setup that fits better)
58o 58o 58o 58o 591 591 592 592 592 592 592 592 594 594 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 61t 61t 61t 61t 61t 61t 622 622 622
coinich -
Gl1tch *** lieutenant fightNormal dev denial with steal (for empathic bonds or arsenics):
58o 58o 58o 58o 58o 58o 58o 58o 58o 58q 58s 58s 591 591 591 591 591 593 593 593 593 593 593 5um 5um 5um 5um 5um 5up 5up 5ur
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$$$man -
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Nyma
$$$man1 deck: - grav doll deck with high hp earth creature punch
4vj 4vj 4vj 4vj 4vj 4vj 4vl 55t 55t 55t 58o 58o 58o 58o 58o 58o 58q 58q 58r 58r 58v 590 590 590 595 595 595 595 5v0 5v0 5v0
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Dreggs -
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Klaymore - 2/3 chance we face a firefly powered hope deck (either fractal firefly or Firefly queen), and 1/3 we face entropy deck. See post on 2nd page of this thread for description of this deck. Air doesn't use more than 32 cards which is why this is 33. It's also aiming to take out the two decks I figure he'll use on you. The mind flayer is central to this deck, as a lot of air strategies are taken out by lobotomizing creatures. If you face firefly queens, they're a central target.
Modified Dev denial:
58o 58o 58o 58o 58o 58o 58o 58o 58o 58q 58r 591 591 591 591 591 593 593 593 593 593 593 5um 5um 5um 5um 5um 5uo 5uo 5up 5up
Frosty Flayer Stall:
4vj 4vj 4vj 4vj 4vj 4vj 58o 58o 58o 58o 58o 58o 58o 58o 58o 593 593 593 594 594 594 594 594 5aa 5aa 5i9 5i9 5ic 5ic 5ic 5if 5if 5if
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Demagog -
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Smokefree - suggest flying glory deck to avoid rt's, for whatever reason, nobody uses scorps on us. Your opponent smokefree has used scorps in both of the first 2 rounds, I sort of think it's unlikely that he'd use the same deck 3 times himself. -Swapped to the nova BB/arsenic version which is nicer on our pillars.
4vj 4vj 4vj 52o 52o 52o 52q 52q 52q 52q 58o 58o 58o 58o 58o 590 595 595 595 595 595 5aa 5aa 5aa 5aa 5oi 5oi 718 718 718
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Legit -
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Theonlyrealbeef - darkness has it rough this round
Dissipation stall deck:
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vg 4vg 4vg 4vg 592 592 592 594 595 595 595 595 595 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa
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Korugar -
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suxerz
The two earthquakes for for light pillars, make sure you get 3 pillars with each of these. That's what's going to let you break the miracle chains.
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 590 590 590 590 590 590 591 591 591 591 593 593 5aa 5aa 5aa 5aa 5rk 5rk 5rk 5rk
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Skydaemon -
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Wizardcat
The deck I expect to face also has earthquakes. Looking to protect my pillars early and flatten their light pillars to disable their miracles.
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 591 591 591 591 591 591 592 592 592 593 593 593 593 593 593 5um 5um 5um 5um 5um 5up 5ur 5ur
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TimerClock14 -
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Phantomfox
Dragons may seem an odd choice, but the deck has lots of quanta, and the dragons walk through wings, which gravity has previously thought was a good idea against us.
4vn 4vn 4vn 4vn 4vn 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58q 58r 58r 58r 58r 58r 58r 58v 5aa 5aa 5aa 5aa 5aa 5aa 5aa
Moderate difficulty round, we need to learn how to beat entropy.
lieutenants:
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nilsieboy
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dragoon
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implosion
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Gl1tch
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jumbalumba
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jmdt
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Amilir
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Malduk
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Kuroaitou
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quantumT
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dragoon1140