319 cards leftDarkness has to discard 24 cards from each of these decks:
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4vj 4vj 4vj 4vj 4vj 4vj 590 590 590 590 590 590 5i7 5on 5uk 5uk 5uk 5uk 5uo 5up 5up 5uu 606 606 606 606 61q 7tb 7tf 7tf 8pm
and
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52o 52o 52o 52o 52o 52o 52q 52r 52r 52r 5un 5un 5un 5un 5un 5un 606 606 606 606 606 606 606 606 606 606 606 606 71a 71b 71b 8pk
Knowing TorB, he likes to keep his decks intact as much as possible, although that second deck looks more like the work of Terro or Oni (both prefer stalling) than TorB, as he has a great deal of disdain for Parasites' usefulness. Of the first, I'm guessing they keep the Gargoyles, the Steals, the Dagger, and the Dusk Mantle. Darkness has a severe lack of damage as War goes along so this deck losing hurts them even more than it may seem. From the second deck, they will keep the Arsenics and either the Bone Walls or the Poisons. If I had to place a bet I would guess the Poisons, as they are one of the only reliable offenses they have against Aether and Death's formidable walls.
's other matchups this round:
GravityDeathLifeWaterFireAetherEntropy
Another team with some matchups that really don't do them any favors. Death, Fire, Aether, Entropy, and Water (given their deckbuilding prowess and versatility) are all tough orders for Darkness. I imagine they will assume that Terro has an idea of what we are likely to try vs. them, as he has obviously either been master or been a part of Earth's War team from the beginning. This is a good thing for us, as Terro is part of the old guard of Earth and as we've heard throughout chat, we're doing things that people simply don't expect. This is a trend we can keep up.
: I sense some kind of Poison/Bolt deck from Death here. They simply don't have a reliable way to get around Bone Wall, and Plauge decimates Cloak and the low HP creatures that Darkness employs. This was a matchup that gave them fits last War, I expect it to do the same this War.
Edit: Devtal is also effective vs. Death, so it could also be a possibility:life: Will most likely bring a counter to FFQ/Adrenaline. Most likely a Dim Shield deck, possibly PUGons or Liquid PUGons (a favorite of Terro's)
: Tough to tell. It seems like everything we tried last War failed, and it really wouldn't surprise me if it was the same here. I could see them simply try to outstall Water here and go for Sancs, Miracles, Vamp Dagger, and Dusk, possibly with Drain Lifes or Dragons, also.
: If Darkness has any BHs in their vault, we'll see them here. Every single match against Fire last War they brought an Immo or Fractix (when they played Napalm), so I wouldn't be surprised at all to see BHs from them. Also, Voodolleration makes some sense here if Darkness thinks that they are likely to be stalled.
: As mentioned in the Gravity thread, most likely a NotP deck from them.
: Oddly enough, Devtal turned out to be a great play vs. Aether due to the expensive creatures, although as I learned last War the best way to deal with Devs is to use Novas, even if you don't plan on using the quanta from them. With Terro on the team, EQ + Devs wouldn't surprise me, either.
: Darkness really doesn't have a great answer for them. As it was, they got their lone win vs. Entropy last War through sheer luck in bow vs. bow. This will be one of Darkness' strongest decks, if not an attempt at a hard counter.[/list]
As for us, Earth gave Darkness a lot of headaches last War due to Immortal and Grabows. The dichotomy of the two put a lot of stress on them, as their Grabow has lasting power, but is neither fast enough to keep up with our Grabow, nor does it hit hard enough to defeat Immortal. They DO have access to Voodolleration, though (a particular favorite of TorB's), and I wouldn't be terribly surprised to see it used against us due to our reliance on BB for CC. Also, Vader Sader is a very powerful deck for them that can beat the Immortal (legitimately) and actually beat Earth's Grabow last War, as well. Should they bring Vader Sader against us, I can all but guarantee that they will run Cloaks in it (probably 3) in order to be able to play pillars/pends without fear of EQ for a few turns in order to accumulate quanta. Of any deck that they can run, I think this one (Vader Sader is most likely).