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Offline CCCombobreakerTopic starter

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Round 1 - Salvage Station https://elementscommunity.org/forum/index.php?topic=32436.msg409854#msg409854
« on: October 14, 2011, 09:23:53 pm »
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5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lb 5lb 5lb 5lb 5lb 5lb 5lf 5lf 5lf 5lf 5lf 5lh 5mq 5oo 5oo 5oo 5oo 7jo 7la 7la 8pr


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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rm 5rm 5rm 5ro 5ro 5ru 5ru 5ru 5ru 5ru 5ru 5t2 5t2 5t2 5t2 5t2 5t2 5t2 7q5 7q5 7ri 8ps


What cards do we think will be most useful... and are there any decks we are building towards?
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Offline Avenger

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Re: Salvage Station round1 https://elementscommunity.org/forum/index.php?topic=32436.msg409861#msg409861
« Reply #1 on: October 14, 2011, 09:29:41 pm »
My ideas:

1. deck - morningstar is a must. We can't really use the peggies. And we got all the rest of the cards for light. Our light deck options got no creatures so bless is not too useful yet. But we might have blessed wardens in a modified biting immortal?

2. deck - rt is good. and ghosts, maybe. I would take the hourglasses, but i was told it isn't too useful. Still, double draw in a time deck may be useful, or not. We got enough dev dragons, and they are not too good anyway.

Offline bogtro

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Re: Salvage Station round1 https://elementscommunity.org/forum/index.php?topic=32436.msg409866#msg409866
« Reply #2 on: October 14, 2011, 09:35:44 pm »
For light, I suggest getting the morning star. Other than that, Blessings seem much more helpful than Pegasus's, because to use Pegasus's we'd really need a specific deck for them (which I don't think we have). My suggestion would be 1x Morning Star and 5x Blessings, unless we want to grab another wings.

For time, I really don't know. We already have all of their cards except Hourglasses (not counting pends). We probably shouldn't get the hourglasses unless we have a deck in mind - some pends or pillars seem most useful. My suggestion: 1x Hourglass, 2x Pillar, 3x Pend, since it doesn't appear there's much point to grabbing the other cards.
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Offline CCCombobreakerTopic starter

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Re: Salvage Station round1 https://elementscommunity.org/forum/index.php?topic=32436.msg409869#msg409869
« Reply #3 on: October 14, 2011, 09:43:08 pm »
Light: I'm thinking 1x morningstar 1x blessing and 4x wings.  Pegasus would require (I think) an awkward trio to be effective and wings seems like a card we will always want since most elements run some kind of grabbow or rush (that isn't heavy on flying or PC).  I also think people underestimate how much we will use the things they perceive as our weaknesses.  We already did it once, but I'd like to see us be able to run 2x of that OE control deck at some point.

Time: There is a lot of overlap here since it is one of our most synergistic elements... I think having more RTs is always good, but beyond that I just don't have a good idea
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Offline AnnaMall

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Re: Salvage Station round1 https://elementscommunity.org/forum/index.php?topic=32436.msg409887#msg409887
« Reply #4 on: October 14, 2011, 10:04:44 pm »
Kinda like the blessed wardens for the reason I love weirdness, dunno if its plausible with our vault though. Thinking of immortal, some of the beauty of those decks is that the opponents sits there with a handfull of useless CC clogging/discarding/hoping/praying.

Morning star is the only thing that shines in my eyes from both decks.

Wings is something i see in many decks we pack and even though i apreciate quality, quantity of the quality is even better.

RT yes plase. As far as i undestand pvp CC is always welcome.

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Re: Round 1 - Salvage Station https://elementscommunity.org/forum/index.php?topic=32436.msg409901#msg409901
« Reply #5 on: October 14, 2011, 10:26:06 pm »
Deck 1:

Sucks.  Crappy salvage.  I would suggest one of the following:

1.  Lone Blessing (In case we want to splash in a rainbow with a warden), Morningstar (I don't see this as being useful at all, but if we can somehow pickup a 2nd, it becomes an option in Immortal), 2 pends, 2 pillars for either splitting quanta in immortal or future conversion.
2.  3 pends, 3 pillars for the same reason mentioned above.


Deck 2:

Now I wish I had listened to Sevs when he said we can pickup ghosts in our vault along the way.  More would almost be overkill now, but I vote 2 RTs for sure, then I guess 4 ghosts in case we eventually wanna move away from dragon deck + ghost deck towards 2 ghost decks as wings get filtered out of war.

Offline Avenger

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Re: Round 1 - Salvage Station https://elementscommunity.org/forum/index.php?topic=32436.msg409985#msg409985
« Reply #6 on: October 15, 2011, 12:27:40 am »
Kirch, you can always convert so i support your first option. A somewhat dirty immortal (one with blessed warden/morningstar) is probably good.

Offline CCCombobreakerTopic starter

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Re: Round 1 - Salvage Station https://elementscommunity.org/forum/index.php?topic=32436.msg412152#msg412152
« Reply #7 on: October 18, 2011, 10:35:50 pm »
** Really want at least one blessing!!
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