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Offline TerrokingTopic starter

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Prefered Decks https://elementscommunity.org/forum/index.php?topic=6837.msg73716#msg73716
« on: May 24, 2010, 01:59:42 am »
Yeah, so just post the two decks you'd prefer to use (e.g. Earth/Fire, Earth/Darkness) with 2 backup decks, since something will almost definitely conflict.

Mine would be:

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Both of which I consider to be pretty solid and well-rounded decks. The second one functions a lot better with Towers, but the upped Armors are so much better that they're probably the better upgrade. For the first one, I'm still debating EQ over Basilisk Blood, but I've used both in action and they perform very well, they only problem with BB is that it can't target immortal, and Earthquake won't work on pillarless (Or Devourer/Rustler centered) decks.

I leave Earth/Fire, Earth/Gravity, Shrieker rush, and whatever other decks you guys can come up with up for grabs.
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Offline Demagog

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Re: Prefered Decks https://elementscommunity.org/forum/index.php?topic=6837.msg73724#msg73724
« Reply #1 on: May 24, 2010, 02:08:43 am »
I'll go look for a couple of decks I like now, but Terro, how do you plan on playing those scarabs? Don't they require time quanta? You wouldn't be able to evolve your graboids either.

Offline TerrokingTopic starter

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Re: Prefered Decks https://elementscommunity.org/forum/index.php?topic=6837.msg73726#msg73726
« Reply #2 on: May 24, 2010, 02:09:25 am »
I'll go look for a couple of decks I like now, but Terro, how do you plan on playing those scarabs? Don't they require time quanta? You wouldn't be able to evolve your graboids either.
...

Those Time Factories aren't invisible to everyone but me are they?
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Offline Demagog

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Re: Prefered Decks https://elementscommunity.org/forum/index.php?topic=6837.msg73732#msg73732
« Reply #3 on: May 24, 2010, 02:19:26 am »
You know that feeling you get when you're looking for something and you feel like it's there but you just can't see it? That's what happened. I do it all the time lol...

How does this look? I'm gonna test it now, maybe try a couple variations.

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The golems are hard to kill, and they would go great with adrenaline (I think).

Edit: Definitely needs improvement.

Offline TerrokingTopic starter

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Re: Prefered Decks https://elementscommunity.org/forum/index.php?topic=6837.msg73735#msg73735
« Reply #4 on: May 24, 2010, 02:25:08 am »
That actually worked pretty well back when golems had 3 attack, but alas! No more. The Dragon is a nice target for a drenaline though, with that optimal 8 damage paired with 10 hp. Shriekers work fine too, but they are better used in Shrieker rush I think.

Golems might have the best use in a Rage Elixir deck, Immolating Gnomes/Antlions to put out some Rages, maybe some Phoenixes to boot.
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Offline Demagog

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Re: Prefered Decks https://elementscommunity.org/forum/index.php?topic=6837.msg73736#msg73736
« Reply #5 on: May 24, 2010, 02:32:00 am »
Ah, that's true. I'm so used to using adrenaline with low attack creatures that I always forget 8 is a good number as well. Originally I was going to use shriekers so I could adrenaline them and then burrow them, making them almost invincible while keeping their attack power high.

You could do the same thing with quints though... I'm not sure which deck would be better.

Offline TerrokingTopic starter

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Re: Prefered Decks https://elementscommunity.org/forum/index.php?topic=6837.msg73738#msg73738
« Reply #6 on: May 24, 2010, 02:36:00 am »
I ask nothing of humanity but fairness in all things, but I do not expect even that.

Offline Demagog

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Re: Prefered Decks https://elementscommunity.org/forum/index.php?topic=6837.msg73740#msg73740
« Reply #7 on: May 24, 2010, 02:39:52 am »
I'll test an un-upgraded version of that after I'm done with testing this. Right now it's earth mark, 12 earth pillars, 4 shriekers, 4 dragons, 6 life pillars, 4 adrenalines.

So far the above version is working great. The dragons take the beatings and usually live on, so playing them first is best, and you can adrenaline and burrow the shriekers and they'll still be dealing high damage.

Edit: You guys think Essence may use a version of this? http://elementscommunity.org/forum/index.php/topic,6829.0.html I wouldn't be surprised if he did.



Edit2: Something just occurred to me. Assuming (and it's most likely) that at least one person wins their battle in the first round, we can take up to six extra cards among us in our decks that first round. So, three people could take 32 cards, two could take 33, one could take 36, and there are other possible amounts too. This would mean that backup decks we create wouldn't be full when we first make them, but we can fill them in with cards won from the first round. I'm going to be optimistic and say at least two of us will win our first battles, so if anyone wants to take a few extra cards, they could.

Edit3: I'm trying to make an earth hope deck but it's hard trying to keep it down to 30 cards while keeping earth as half the deck... Terro, how about trying this or a version of it? Only you can do it since you're the master.

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Oh, and for now, I'm gonna go with the adrenaline deck I mentioned up top and the fractal shrieker deck that Terro posted a link to, minus a earth pillar and two skins, adding three aether towers. The only thing though, is that would mean Terro and I would be using all our available shriekers, so we wouldn't be able to use a shrieker rush... although I guess we could replace the shriekers with stone dragons (in the rush).


Edit4: Ok, I was tinkering with another idea... Basically it's flying eternities. I'm posting from my phone so I'm just gonna type the deck out.
Aether mark
8 stone pillars
1 gnome rider
6 enchant artifacts
8 time factories
2 quints
2 animate weapons
3 eternities

The animates and eternities are upped in my version, so this would be a deck for Terro, but if someone else wanted to use it, adding two novas and two titanium shields would allow you to keep the aether mark and use regular animate weapons. It also may be worth it to add one more animate weapon, and a regular eternity along with two titanium shields, just to improve your chances of getting out the 2 eternity combo sooner. This is probably a deck no one would expect, and as long as you can get a protected eternity out early enough, you've pretty much won.

This brings up a different strategy... What if one or two of us took slightly larger decks meant to just deck out the opponent? We almost know everone will use 30 card decks, so if two of us take 31+ card decks that can stall for 30 turns, it's an easy win (as long as they can't counter).

Offline TerrokingTopic starter

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Re: Prefered Decks https://elementscommunity.org/forum/index.php?topic=6837.msg74056#msg74056
« Reply #8 on: May 24, 2010, 07:21:36 pm »
I'll test an un-upgraded version of that after I'm done with testing this. Right now it's earth mark, 12 earth pillars, 4 shriekers, 4 dragons, 6 life pillars, 4 adrenalines.

So far the above version is working great. The dragons take the beatings and usually live on, so playing them first is best, and you can adrenaline and burrow the shriekers and they'll still be dealing high damage.

Edit: You guys think Essence may use a version of this? http://elementscommunity.org/forum/index.php/topic,6829.0.html I wouldn't be surprised if he did.



Edit2: Something just occurred to me. Assuming (and it's most likely) that at least one person wins their battle in the first round, we can take up to six extra cards among us in our decks that first round. So, three people could take 32 cards, two could take 33, one could take 36, and there are other possible amounts too. This would mean that backup decks we create wouldn't be full when we first make them, but we can fill them in with cards won from the first round. I'm going to be optimistic and say at least two of us will win our first battles, so if anyone wants to take a few extra cards, they could.

Edit3: I'm trying to make an earth hope deck but it's hard trying to keep it down to 30 cards while keeping earth as half the deck... Terro, how about trying this or a version of it? Only you can do it since you're the master.

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Oh, and for now, I'm gonna go with the adrenaline deck I mentioned up top and the fractal shrieker deck that Terro posted a link to, minus a earth pillar and two skins, adding three aether towers. The only thing though, is that would mean Terro and I would be using all our available shriekers, so we wouldn't be able to use a shrieker rush... although I guess we could replace the shriekers with stone dragons (in the rush).


Edit4: Ok, I was tinkering with another idea... Basically it's flying eternities. I'm posting from my phone so I'm just gonna type the deck out.
Aether mark
8 stone pillars
1 gnome rider
6 enchant artifacts
8 time factories
2 quints
2 animate weapons
3 eternities

The animates and eternities are upped in my version, so this would be a deck for Terro, but if someone else wanted to use it, adding two novas and two titanium shields would allow you to keep the aether mark and use regular animate weapons. It also may be worth it to add one more animate weapon, and a regular eternity along with two titanium shields, just to improve your chances of getting out the 2 eternity combo sooner. This is probably a deck no one would expect, and as long as you can get a protected eternity out early enough, you've pretty much won.

This brings up a different strategy... What if one or two of us took slightly larger decks meant to just deck out the opponent? We almost know everone will use 30 card decks, so if two of us take 31+ card decks that can stall for 30 turns, it's an easy win (as long as they can't counter).
Yeah, stalling like that was pretty much the big idea with that Fractal deck, but some damage could very well be necessary to take out someone using a larger deck or a similar strategy. I think replacing either most or all of the skins in that deck with some PAs and 2 Earth Pillars with Aether ones would make it much better overall. It'd just not be something to use against a deck that could likely have some type of Poison or Momentum.

To that Eternity deck (As well as the Hope) I don't really see them working out, those synergies aren't really meant to work. The Hope one just looks to undoable with 15 Earth cards, due to the limit of only 4 RoLs, and a tiny 3 Fractal/Hope.

Also, don't forget we're allowed a maximum of 12 Shriekers, and will only use 6 if we go with both the Fractal/Phase deck and your Adrenaline one, which leaves a good 6 left, and if that Eternity deck does end up working It'll definitely need more offense. 2 Graboids in place of EAs is probably the way to go, but the deck doesn't look all that feasible right now, mainly due to the nonexistant card drawing that an Eternity deck needs in order to get one out before your opponent can set up, and then the second one to get rid of what they'd already played.

But I think that Adrenaline one you mentioned is especially good, a very speedy little deck.

To the question of Essence: I wouldn't be surprised. He's always running those "Essence" decks that simply sit on a ton of stalling and SoGs until they can put out a single Dragon and whittle you down. That's one of the main reasons that Phase Shield deck could be so successful, since it should nearly always beat another deck without perm control, and adding in the EAs makes it immune to even that.

Something similar to:
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Is also probably a good idea if no other deck can be found (Once again, it'll be an incredible amount better with those 6 upgardes, but it's best to have decks that can work without those upgrades, so that they're not useless cards. The main reason is that we need to get some sort of counter to a RoL/Hope or EA'd Phase Shield deck we come across, and Momentum is the best solution there. The Scarab deck may have a slight chance vs. RoLs (Or Luciferine'd Photons) due to the shield blocking drags and that the Scarabs will eventually eat everything, but it's severely hindered by the 1 :gravity in that respect. Some games, you just can;t get rid of the Gravity quanta.
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Offline Demagog

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Re: Prefered Decks https://elementscommunity.org/forum/index.php?topic=6837.msg74072#msg74072
« Reply #9 on: May 24, 2010, 07:43:51 pm »
Ya, the hope and eternity decks were just some random ones that I thought might be something no one would expect so I decided to test them. The hope deck isn't that great, but the eternity deck is ok.

Like I said in the other thread, I'm working on a poison deck right now. It can beat AI5, and usually deals over 100 damage if it does happen to lose. I still don't have internet access (I could go to the library but I have other stuff I need to do for now), so if anyone wants to try it in PvP, it's 7 bone pillars, 2 arsenics, 8 stone pillars, a titanium shield, 6 basilisk bloods, and 6 chrysaoras. Even though it's kinda slow, the titanium shield and basilisk bloods keep it alive easily (usuall). You might take out some towers for another shield and/or freezes and/or EA's.

Offline Demagog

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Re: Prefered Decks https://elementscommunity.org/forum/index.php?topic=6837.msg74133#msg74133
« Reply #10 on: May 24, 2010, 09:32:20 pm »
Ok guys, if it's alright with yall, I'm gonna use the adrenaline deck I mentioned (shrieker/dragon version) and a poison deck. The poison deck has 5 poisons, 2 arsenics, 9 stone pillars, 2 titanium shields, 3 enchant artifacts, 3 stone skins, and 6 basilisk bloods. It's too bad we can't use upped decks because this one would be pretty good (it still is unupped too). The artifacts are mainly for arsenics, but also prevent pillar and shield destruction. It's a very slow killer, and the stone skins let you last basically through your whole deck.

Someone should definitely use the version of that fractal/shrieker deck that Terro said would be useful. That's a really good deck.

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Re: Prefered Decks https://elementscommunity.org/forum/index.php?topic=6837.msg74170#msg74170
« Reply #11 on: May 24, 2010, 10:25:37 pm »
First off, I want to mention that I really would suggest trying to use elements with strong synergies. Earth/Life may be interesting, but it probably just isn't good enough to do well in the war and I don't think of life as a good choice for one of our elements.
Same goes for aether and light.

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Mark of this deck is to be decided :). That's one of my desirables.


I also think Shrieker Rush should be a constant option for anybody too.
6x graboid, 6x earthquake, 3x shrieker, 15x stone pillar. Mark of time, of course.


 

anything
blarg: