So, things to notice:
Dim Shields
Earthquakes
Deflagrations
Immolations
Unstable Gases
Now, the earth/dark deck counters:
Unstable Gases
Dim Shields
Deflagrations (won't hurt it *too* much)
However, immolations will screw us over, as will earthquakes. We can counter the earthquakes by adding in two PAs, and maybe add in a steal to make the dim shields even more counterable.