SHARD GOLEM DECK IDEAS
shard golem deck (I don't think we should do a nova version, because 15 earth cards + 6 novas leaves only 9 cards for nonearth shards. Unless a role lets us cheat this, and I think there's one role that lets us use only 40% in element cards, which is 12 in a 30 card deck, I think the nova version is not viable for us)
-6 SoI (duh)
-6 SoW will likely be required, because stuff like reverse time or antimatter or whatever ruins your day
-one of 6 SoFo or SoFr will likely be required, because otherwise shields will ruin your day. SoFo is easier on quanta, since momentum costs nothing, but SoFr does more damage when it procs, but we have to get them in play somehow, like nova or mark, and that is tougher without using upgrades or otherwise making a compromise to war deck rules
-9 more earth cards will be required because we're team earth (pillars, basilisk blood, maybe something like graboids and time mark)
-at least one of SoB/SoP/SoG/SoR for more shard golem damage (ablaze or fiery for +4, steam, growth, or scarabs) It probably makes sense to pick one that overlaps with other deck possibiltiies
one possible version (SoP, basilisk blood)
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-SoP for steam damage, also works very well with other earth decks (wardens for instance), has basilisk bloods to stall in case it's needed. doesn't have SoFo/SoFr though, but could be traded with SoP
another version with graboids
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-doesn't have shards chosen for damage, but does have graboids instead. basilisk blood or reverse time might be reasonable adds too
Pulverizer/scarab version
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Skips using the 'bypass' shards of SoFr/SoFo by using pulverizer and gravity mark for shields or sundials and a bit more damage. Mark also weakly synergizes with scarab devours
fractal shard golem
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-this is the sort of silly thing I do sometimes :p it would probably do better against stalls in the event that they can survive just being zerged, or we don't draw an early SoI which sometimes happens
PU/fractal/dimshield version (didn't feel like building this, but whatever; you get the idea. probably not viable though, since it kinda tries to mix the speed of shard golems with slower stuff. fractal DOES work well with just emptying your hand of quanta and shards so fast, though)