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Offline OldTrees

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Re: Shard of Fertility https://elementscommunity.org/forum/index.php?topic=37247.msg467570#msg467570
« Reply #24 on: March 05, 2012, 06:05:58 am »
Not Unity. Gravity is about Order. Unity is the chief virtue related to order.
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Offline kimham8a

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Re: Shard of Fertility https://elementscommunity.org/forum/index.php?topic=37247.msg467573#msg467573
« Reply #25 on: March 05, 2012, 06:08:34 am »
What are some possible shard golem skills?
The effects of the shards it absorbs.

What would be fair stats to give the shard golem per shard?
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Offline zhangvict

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Re: Shard of Fertility https://elementscommunity.org/forum/index.php?topic=37247.msg467580#msg467580
« Reply #26 on: March 05, 2012, 06:13:20 am »
Unity. Gravity is about Order. Unity is the chief virtue related to order.
Uh, not this will be a earth shard. Earth is about stability. And gravity is about focus and attraction, not order. Integrity implied stability as well as connection of parts, will fir this shard perfect.

What are some possible shard golem skills?
The effects of the shards it absorbs.

What would be fair stats to give the shard golem per shard?
Yes but I meant what are possible examples of absorbed skills.

E.g.

SoG = Healing
SoD = +max hp
SoB + F = Draw up to 2 cards, absord 1  :rainbow of each element per card drawn
SoSa + SoG = Suicide

stuff like that?

This will be a very complicated shard to program. Imagine the possible combinations of shards!

SoG + SoD + SoR + Sose + SoSa + SoF + SoB = ????


Offline eaglgenes101

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Re: Shard of Fertility https://elementscommunity.org/forum/index.php?topic=37247.msg467595#msg467595
« Reply #27 on: March 05, 2012, 06:31:57 am »
Unity. Gravity is about Order. Unity is the chief virtue related to order.
Uh, not this will be a earth shard. Earth is about stability. And gravity is about focus and attraction, not order. Integrity implied stability as well as connection of parts, will fir this shard perfect.

What are some possible shard golem skills?
The effects of the shards it absorbs.

What would be fair stats to give the shard golem per shard?
Yes but I meant what are possible examples of absorbed skills.

E.g.

SoG = Healing
SoD = +max hp
SoB + F = Draw up to 2 cards, absord 1  :rainbow of each element per card drawn
SoSa + SoG = Suicide

stuff like that?

This will be a very complicated shard to program. Imagine the possible combinations of shards!

SoG + SoD + SoR + Sose + SoSa + SoF + SoB = ????


It'll probably pick it from the shard that there is the most of.
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Offline kimham8a

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Re: Shard of Fertility https://elementscommunity.org/forum/index.php?topic=37247.msg467596#msg467596
« Reply #28 on: March 05, 2012, 06:35:52 am »
But then this card would be useless as you could just play the shard, unless its stats are incredible. This shard could be a way to play all your shards without much cost.
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Offline OldTrees

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Re: Shard of Fertility https://elementscommunity.org/forum/index.php?topic=37247.msg467598#msg467598
« Reply #29 on: March 05, 2012, 06:38:31 am »
Not Unity. Gravity is about Order. Unity is the chief virtue related to order.
Uh, not this will be a earth shard. Earth is about stability. And gravity is about focus and attraction, not order. Integrity implied stability as well as connection of parts, will fir this shard perfect.
Reminds me to sleep before posting. I forgot the Not in front of the sentence.
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Offline Marvaddin

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Re: Shard of Fertility https://elementscommunity.org/forum/index.php?topic=37247.msg467602#msg467602
« Reply #30 on: March 05, 2012, 06:41:37 am »
Something with almost infinite possibilities to code. A shard with different image? And will create a 'Shard Golem'? OMG, what is zanz smoking?

Seriously, to compensate you use all shards in your hand, and they can be something like 4-5, for example, the creature should be ultra mega hyper powerful. I already used to think about this shard invasion as a bad thing. Soon all elements will have healing, draw acceleration, card generation, stall... and now a possibly super powerful creature you dont need to pay quanta for. Add some TU... now you can replicate the creature you just used 5 cards to create (Exodia? lol).

Lol, I can already imagine the super mono other deck. With Supernovas (not needed to chain, 1 can generate mana for lots of shards) and some elemental cards.

Edit: almost forgot, lets add permanent destruction and quanta drain to skills all elements will have soon. :) I miss those days without all these stupid new shards.

Offline kimham8a

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Re: Shard of Fertility https://elementscommunity.org/forum/index.php?topic=37247.msg467604#msg467604
« Reply #31 on: March 05, 2012, 06:44:15 am »
we gotta find the name for a deck with less elements then mono.  :P
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Offline OldTrees

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Re: Shard of Fertility https://elementscommunity.org/forum/index.php?topic=37247.msg467609#msg467609
« Reply #32 on: March 05, 2012, 07:00:27 am »
Seriously, to compensate you use all shards in your hand, and they can be something like 4-5, for example, the creature should be ultra mega hyper powerful. I already used to think about this shard invasion as a bad thing. Soon all elements will have healing, draw acceleration, card generation, stall... and now a possibly super powerful creature you dont need to pay quanta for. Add some TU... now you can replicate the creature you just used 5 cards to create (Exodia? lol).
You overestimate the cost involved. The creature must not be "ultra mega hyper powerful"

Imagine a Chimera of 4-5 Photons.
Cost: 4-5 cards + Chimera

Consider Shard Golem
Cost: 4-5 cards + Shard of  :earth
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Offline Silver

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Re: Shard of Fertility https://elementscommunity.org/forum/index.php?topic=37247.msg467613#msg467613
« Reply #33 on: March 05, 2012, 07:04:38 am »
Putting something he didn't even say in quotation marks? Yowch cheap shot. I know you're paraphrasing but acting as if he said this ridiculous sounding, adjective redundant description is uncharacteristically unclassy for you from what I've seen.

Anyways I think the golems would need to be fairly considerable for this to be worthwhile. Considering how powerful most shards are for a fairly neglible cost under rainbow quanta engines the issue isn't whether it's balanced versus chimeraing a bunch of Photons the issue is whether it's worthwhile to use over just playing the shards.

Also, how will this benefit earth over others?

Offline The_Mormegil

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Re: Shard of Fertility https://elementscommunity.org/forum/index.php?topic=37247.msg467616#msg467616
« Reply #34 on: March 05, 2012, 07:11:23 am »
I'd go for Shard of Construction, myself. But I like Integrity too. Fertility seems a lot more like :life...
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Offline OldTrees

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Re: Shard of Fertility https://elementscommunity.org/forum/index.php?topic=37247.msg467621#msg467621
« Reply #35 on: March 05, 2012, 07:23:22 am »
Putting something he didn't even say in quotation marks? Yowch cheap shot. I know you're paraphrasing but acting as if he said this ridiculous sounding, adjective redundant description is uncharacteristically unclassy for you from what I've seen.
I used cut paste. Be careful with your accusations.
Something with almost infinite possibilities to code. A shard with different image? And will create a 'Shard Golem'? OMG, what is zanz smoking?

Seriously, to compensate you use all shards in your hand, and they can be something like 4-5, for example, the creature should be ultra mega hyper powerful. I already used to think about this shard invasion as a bad thing. Soon all elements will have healing, draw acceleration, card generation, stall... and now a possibly super powerful creature you dont need to pay quanta for. Add some TU... now you can replicate the creature you just used 5 cards to create (Exodia? lol).

Lol, I can already imagine the super mono other deck. With Supernovas (not needed to chain, 1 can generate mana for lots of shards) and some elemental cards.

Edit: almost forgot, lets add permanent destruction and quanta drain to skills all elements will have soon. :) I miss those days without all these stupid new shards.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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blarg: