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Offline Marvaddin

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Re: Iridium Warden | Vanadium Warden https://elementscommunity.org/forum/index.php?topic=21460.msg276778#msg276778
« Reply #96 on: February 23, 2011, 02:34:43 am »
Very good and interesting card. The delay effect by itself is not OP. Although it can change target, it costs quanta every turn and BB delays for 6 turns for 1 quanta.

The main questions looks like the attack creature part. How about make it 0/5 upped, so no way to use rage potion? Blessing gives the damage of EE, but using 2 cards, and 2 quanta types, so no problem. I think the cost could be 2, just because of Fractal.

People complaining about insta-kills... isnt Maxwell Demon + Fire Shield or Plague insta-kill for most creatures? And anyway, the Warden is not immortal, so just kill it.

Re: Iridium Warden | Vanadium Warden https://elementscommunity.org/forum/index.php?topic=21460.msg277108#msg277108
« Reply #97 on: February 23, 2011, 04:38:52 pm »
At least if warden can not target Air Creatures, it would make Air creatures more special besides just Air Blitz, Wings and Dive. But it also can give more use for the web ability.

headshrinker

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Re: Iridium Warden | Vanadium Warden https://elementscommunity.org/forum/index.php?topic=21460.msg277554#msg277554
« Reply #98 on: February 24, 2011, 08:20:54 am »
At least if warden can not target Air Creatures, it would make Air creatures more special besides just Air Blitz, Wings and Dive. But it also can give more use for the web ability.
Yes! So we need more no :air web! do not want to see  :air become the only ant-air element!

Offline Ekki

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Re: Iridium Warden | Vanadium Warden https://elementscommunity.org/forum/index.php?topic=21460.msg277684#msg277684
« Reply #99 on: February 24, 2011, 03:33:20 pm »
At least if warden can not target Air Creatures, it would make Air creatures more special besides just Air Blitz, Wings and Dive. But it also can give more use for the web ability.
Yes! So we need more no :air web! do not want to see  :air become the only ant-air element!
Nah, already having web only in duos-rainbows is enough. Besides, why would you use web if you're not in  :air? The only exception is this card (Vanadium Warden), meh.

timtwins

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Re: Iridium Warden | Vanadium Warden https://elementscommunity.org/forum/index.php?topic=21460.msg277692#msg277692
« Reply #100 on: February 24, 2011, 03:37:26 pm »
This looks like a really cool card! Can't wait to use it.

Offline Newbiecake

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Re: Iridium Warden | Vanadium Warden https://elementscommunity.org/forum/index.php?topic=21460.msg278004#msg278004
« Reply #101 on: February 24, 2011, 11:34:21 pm »
ATTENTION.

The Guard ability should not be able to be obtained from mutating things because the mutants already have attack, therefore making the mutant a CC tank. See:

(http://imageplay.net/)
Tasted the world, seen more than enough.

Tea is good

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Re: Iridium Warden | Vanadium Warden https://elementscommunity.org/forum/index.php?topic=21460.msg278012#msg278012
« Reply #102 on: February 24, 2011, 11:46:15 pm »
This + new flood + new squids + permafrost + SoGs = lock down for the ages.

Re: Iridium Warden | Vanadium Warden https://elementscommunity.org/forum/index.php?topic=21460.msg278061#msg278061
« Reply #103 on: February 25, 2011, 12:54:05 am »
ATTENTION.

The Guard ability should not be able to be obtained from mutating things because the mutants already have attack, therefore making the mutant a CC tank. See:

(http://imageplay.net/)
Should Devouring Armagios be undone too? I think it's fine.
Lucky muts though! haha

kobisjeruk

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Re: Iridium Warden | Vanadium Warden https://elementscommunity.org/forum/index.php?topic=21460.msg278210#msg278210
« Reply #104 on: February 25, 2011, 06:30:30 am »
agreed^ and well put

it makes mutant that much better and who doesnt love mutants? well maybe if you're playing voodoo-based anti FG but hey, you still get a mutant with guard


Offline Newbiecake

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Re: Iridium Warden | Vanadium Warden https://elementscommunity.org/forum/index.php?topic=21460.msg278232#msg278232
« Reply #105 on: February 25, 2011, 07:22:18 am »
Lawls it will indeed make things very interesting. But I'm sure I'll be more than frustrated if my opponent pulls a 16 | 10 dragon with Guard on me. CC on a stick is not good, especially when the the mutant is given a decent amount of Atk already. I'm fine with Guard being a mutant ability or not, just feel like you guys should know.
Tasted the world, seen more than enough.

kobisjeruk

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Re: Iridium Warden | Vanadium Warden https://elementscommunity.org/forum/index.php?topic=21460.msg278269#msg278269
« Reply #106 on: February 25, 2011, 09:16:41 am »
well, regarding mutant with 'guard' ability, it is slightly weaker than mutant with 'devour' ability (i hate that they named an ability with a creature that is entirely different altogether) because guard makes your creature not attack when they use the ability and guard dont have that 'growth' effect like devour do
unless of course when you get a x|1 mutant (or even x|0 spark mutant) with devour

Offline TheonlyrealBeef

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Re: Iridium Warden | Vanadium Warden https://elementscommunity.org/forum/index.php?topic=21460.msg278284#msg278284
« Reply #107 on: February 25, 2011, 10:59:17 am »
High HP Devour > High Atk Guard in the majority of cases, only the least used cards like Massive Dragon can High Atk Guard be better against :P (good against Gemini I suppose)

 

anything
blarg: