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Offline AppawesomeTopic starter

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Controlling Earth https://elementscommunity.org/forum/index.php?topic=13312.msg167662#msg167662
« on: September 30, 2010, 01:25:45 am »
Main deck:
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Deck import code : [Select]
778 778 778 778 778 778 778 778 778 778 778 778 77g 77g 77g 77g 77g 77g 77j 77j 77j 77j 77j 77j 77l 77l 77l 77l 77l 77l 8ps

QI=3

Elite Antilon Alternate:
Hover over cards for details, click for permalink
Deck import code : [Select]
778 778 778 778 778 778 778 778 778 779 779 779 77g 77g 77g 77g 77g 77g 77j 77j 77j 77j 77j 77j 77l 77l 77l 77l 77l 77l 8ps

QI-4.666...
Steel Golem Alternate:
Hover over cards for details, click for permalink
Deck import code : [Select]
778 778 778 778 778 778 778 778 778 778 77a 77a 77g 77g 77g 77g 77g 77g 77j 77j 77j 77j 77j 77j 77l 77l 77l 77l 77l 77l 8ps

QI-4.4
CardReason
Earth Tower (6-12)Gets earth quanta
Elite Graboid (6)Main damage
Quicksand (6)Deny quanta
Basilik Blood (6)Deny creatures attacks
Antilon (0-6)Extra damage
Golem(0-6)More damage
Mark of Time (1)Evolve elite graboids.
Unupped:
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Deck import code : [Select]
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 590 590 590 590 590 590 593 593 593 593 593 593 595 595 595 595 595 595 8ps

QI-4

Antilon Alternate:
Hover over cards for details, click for permalink
Deck import code : [Select]
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58p 590 590 590 590 590 590 593 593 593 593 593 593 595 595 595 595 595 595 8ps

QI-4.5454545454...
Hematite Golem Alternate:
Hover over cards for details, click for permalink
Deck import code : [Select]
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58q 590 590 590 590 590 590 593 593 593 593 593 593 595 595 595 595 595 595 8ps

QI-4.9090909090...
CardReason
Earth Pillar (6-12)Gets earth quanta
Graboid (6)Main damage
Earthquake (6)Deny quanta
Basilik Blood (6)Deny creatures attacks
Elite Antilon (0-6)Extra damage
Hematite Golem(0-6)More Damage
Mark of Time (1)Evolve graboids.



I tried to keep all the QI under 5.
« Last Edit: April 17, 2012, 03:36:56 am by willng3 »

Offline Daytripper

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Re: Controlling Earth https://elementscommunity.org/forum/index.php?topic=13312.msg167804#msg167804
« Reply #1 on: September 30, 2010, 09:57:53 am »
It's a nice enough idea, and low cost. I play these decks often, though usually mixed. (About 1/3 pillars/attack/spells.)

Obviously, your creature count is low and your spell count is high. You have also listed some alternatives with 9 or 10 towers. I would never do that. it simply slows the game down if your draw is bad.

The quicksands are strong, but it is somwhat of an overkill. You do not have to kill every single pillar. Just a few in the opening phase is bad enough. It is really annoying to keep drawing them as you wait for your graboids. Suppose you had a bad draw, (late graboids) and the opponent manages to play out just the 1 aether dragon and a bit of damage. In other words you are done for in 10 turns. Every tempo matters, and you drew just 1 graboid. Tricky stuff...

I think it is stronger like this:
Code: [Select]
778 778 778 778 778 778 778 778 778 778 778 77a 77a 77a 77g 77g 77g 77g 77g 77g 77j 77j 77j 77j 77l 77l 77l 77l 77l 77l
And that is a conservative build. I mostly use 9 spells and 10 creatures.
 
Shards aren't overpowered, as long as you have them yourself.

 

anything
blarg: Appawesome