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58r 58r 58r 591 591 593 593 595 595 778 778 778 778 778 778 778 778 778 778 778 778 778 778 778 77g 77g 77g 77g 77g 77g 8ps
Very straight forward deck. Gets out grabs quick the average grab per 2nd turn is 1.72 so easy 20+ damage turn 3.
Straights-
-Quick, lots of early damage
-More times than not you will get a good starting hand
Weaknesses-
-Slow starts = failure of the deck
-Based around grabs into shriekers so mass creature control is a bit of a problem (although the elite shriekers can survive thunder storm and RoF)
Stats for a 50 AI3 trial run
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