How would this work unupped?
Quote from: 7wavemaster on December 21, 2010, 06:56:06 pmHow would this work unupped?It does work unupped. Before I upped the darkness cards, I ran this with only the towers and shriekers upped to see how it would work. 100% unupped, you may need to swap some shriekers for golems to use a tad less quanta.
Quote from: jmdt on December 21, 2010, 07:09:10 pmQuote from: 7wavemaster on December 21, 2010, 06:56:06 pmHow would this work unupped?It does work unupped. Before I upped the darkness cards, I ran this with only the towers and shriekers upped to see how it would work. 100% unupped, you may need to swap some shriekers for golems to use a tad less quanta.That was fast. So im thinking of using thsi in pvp1 how well do you think i would do.
Quote from: 7wavemaster on December 21, 2010, 07:14:17 pmQuote from: jmdt on December 21, 2010, 07:09:10 pmQuote from: 7wavemaster on December 21, 2010, 06:56:06 pmHow would this work unupped?It does work unupped. Before I upped the darkness cards, I ran this with only the towers and shriekers upped to see how it would work. 100% unupped, you may need to swap some shriekers for golems to use a tad less quanta.That was fast. So im thinking of using thsi in pvp1 how well do you think i would do.The lockdown mechanic will still work in PvP 1 the same as in PvP2. If you don't expect a nova, immo, or now soulcatcher deck, then its very possible you can lock them down completely.
I see but do you think itd need more pillars as un upgraded because it doesnt give you that exxtra quanta in the beggining.
Quote from: 7wavemaster on December 21, 2010, 07:23:07 pmI see but do you think itd need more pillars as un upgraded because it doesnt give you that exxtra quanta in the beggining.Try +1 pillar and -1 shrieker and see how that works.
Quote from: jmdt on December 21, 2010, 07:27:50 pmQuote from: 7wavemaster on December 21, 2010, 07:23:07 pmI see but do you think itd need more pillars as un upgraded because it doesnt give you that exxtra quanta in the beggining.Try +1 pillar and -1 shrieker and see how that works.Thanks Jmdt.
Quote from: morningstar on September 07, 2010, 09:06:41 amQuote from: 7_Deadly_Sins on August 22, 2010, 10:35:16 pmUse nightmare on their creatures, there is no way they will be able to play every signle Lava Destoryer or whatever card.Personally I think it's better to stick your cards in their hand, because chances are they will never leave the hand (except discard).They usually get stuck with my pest unless they are darkness or rainbow in which case they get a shrieker or 5. Nw that I have more upped Time cards, I need to make a trio version that utilizes dark, earth, time for uber denial against decks that eq can't shut down.
Quote from: 7_Deadly_Sins on August 22, 2010, 10:35:16 pmUse nightmare on their creatures, there is no way they will be able to play every signle Lava Destoryer or whatever card.Personally I think it's better to stick your cards in their hand, because chances are they will never leave the hand (except discard).
Use nightmare on their creatures, there is no way they will be able to play every signle Lava Destoryer or whatever card.
how would vampire dagger or upgraded dusk mantle do in this deck?