I made this deck with 1 goal in mind, make antlions useful.
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Ok this deck is pretty straight forward but there are a few intricacies that might not be immediately obvious:
1). Vanadium warden.You're gonna have high attack so you can kill any none flying enemy easily. Also, you guard while growing so you don't really "waste" a turn by guarding. You still grow when you guard an enemy.
2). Antlion?! You can burrow your antlion the turn after playing it, meaning not only is it impossible for the AI to damage, it will continue to get +2|+2 every turn, and it will have DOUBLE attack whenever you unburrow it for the kill.
Playstyle is pretty much play everything in your hand whenever you can - burrow antlions ASAP and Guard as often as possible to kill/delay your enemies. If your enemy is heavy on CC you should try to do a 1TKO with your antlions, if he isn't heavy then feel free to go for a 2 or 3 TKO.
I've also played around with Granite Skin versions of this deck, which work great, with your huge guards you can quite easily get into a position where a win is inevitable VS many decks, so you can purposefully extend the game with SoPa and wait for 75 earth quanta to get 550hp. (When needed you can use Granite Skin defensively, say you have low life and 50 quanta, use 1 for +50 life, which makes you survive a few more turns)
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