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Offline coldfire1627Topic starter

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Unupgraded SoFo Synergy (PVP 1) [Fire/Gravity] https://elementscommunity.org/forum/index.php?topic=43145.msg537614#msg537614
« on: August 30, 2012, 08:53:16 pm »
One of my favorite decks to play. Most people don't understand how the deck is supposed to work until halfway through the match, then realize they're screwed.

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Deck import code : [Select]
55t 55t 55t 55u 55u 55u 55u 55u 56i 56i 56i 56i 576 576 576 576 576 576 576 576 576 5f0 5f0 5f0 5f7 5fb 5fb 5fb 5fb 5fb 8po

This deck features:

1). Infinite damage redirect (tanking):
Rush SoFo and Gravity Pull one when it gets big to redirect creature damage, then use the SoFo to PC as often as possible. Prioritize quanta-producing structures over other permanents in general, but use common sense. SoFo can also be activated to increase its life by 15 without necessarily destroying a permanent (just click Cancel).

2). Multipurpose CC/Buffs
*Gravity Pull is there to establish SoFo tank (see #1), but can also be used as a form of CC.
*Rage Potion is a buff that can be used to lower SoFo's life below its self-destruct threshold, thereby giving it the opportunity to PC once more as well as giving it +5 attack; obviously Rage Potion can also be used to CC.

3). Lots of PC
By using SoFo + Gravity Pull to tank incoming damage (see #1), the SoFo tank can PC nearly once every turn. When possible, CC (or refrain from CC'ing) your opponent's creatures to maintain approximately 15 incoming damage per turn, thereby regulating your SoFo's life to keep it consistently below self-destruct threshold. It should also go without saying that there are 3 other SoFo's in the deck, and that every SoFo can PC 3 times before it self-destructs (4 times if you use a Rage Potion on it, see #2).
« Last Edit: August 30, 2012, 09:56:11 pm by coldfire1627 »
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Offline rainbo

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Re: Unupgraded SoFo Synergy (PVP 1) [Fire/Gravity] https://elementscommunity.org/forum/index.php?topic=43145.msg537618#msg537618
« Reply #1 on: August 30, 2012, 09:05:57 pm »
If I could get my hands on any sofos, I'd try it. Looks like a solid deck. Have you looked into the average turns per win?

Offline coldfire1627Topic starter

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Re: Unupgraded SoFo Synergy (PVP 1) [Fire/Gravity] https://elementscommunity.org/forum/index.php?topic=43145.msg537635#msg537635
« Reply #2 on: August 30, 2012, 09:55:39 pm »
It is surprisingly solid, if played intelligently (AI would never have the finesse). :P
TTW is horrendously high. I haven't kept track, but I'm certain the average is upwards of 11, and probably more than 12.
Win percentage is decent, though. I feel like it's around 75-84% in PVP 1 (1 loss per 4-6 games).
The best part is it always feels like a gamble, and it is so very satisfying.
« Last Edit: August 30, 2012, 09:58:31 pm by coldfire1627 »
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