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Cynxos

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Unstoppable Venom https://elementscommunity.org/forum/index.php?topic=10385.msg127491#msg127491
« on: July 29, 2010, 09:49:52 pm »
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??=Deathstalkers.

So this is basically another version of speed poison.
The fact is that, I no longer see water as the other half of the common speed poison.
As Deathstalker's have sufficiently replaced any need for Physalia's or Pufferfishes in this build.

PROS; If layed out correctly, you can absolutely crush your opponent with the amount of poison.
Extremely fast.

CONS; CC, will pretty much be almost a guranted defeat (even though I have been able to get out of some sticky situations)
Other rush decks will give you a run for your money.
The need for momentum will pretty often be crippling.
« Last Edit: April 19, 2012, 04:44:39 am by willng3 »

philipsballs

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Re: Unstoppable Venom https://elementscommunity.org/forum/index.php?topic=10385.msg128289#msg128289
« Reply #1 on: July 31, 2010, 12:41:10 am »
nice poison rush :)

Offline BloodlinE

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Re: Unstoppable Venom https://elementscommunity.org/forum/index.php?topic=10385.msg130957#msg130957
« Reply #2 on: August 04, 2010, 12:19:20 pm »
"The Brighter the flame the deeper the shadow"

Malduk

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Re: Unstoppable Venom https://elementscommunity.org/forum/index.php?topic=10385.msg132487#msg132487
« Reply #3 on: August 06, 2010, 05:05:06 pm »
Traditional speed poison is faster and less prone to bad draws. You see, with cons listed you practically listed 99% of your matches. You'll always have issues if you dont draw Scorpio and Momentum in pair, and your opponents will either be rushes that are faster than this deck, or they will be packing CC. Or both.

Deathstalker is just not that good for rushes.

Offline coinich

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Re: Unstoppable Venom https://elementscommunity.org/forum/index.php?topic=10385.msg132549#msg132549
« Reply #4 on: August 06, 2010, 07:09:20 pm »
Another reason why I think Eclipse is simply more valuable; you don't need Unstoppable + Deathstalker pairs.  One Eclipse, and as many Deathstalkers as you have works.  But yes, shields will be a problem.  Its as Malduk said; its not all that great a rush card.

sbluen

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Re: Unstoppable Venom https://elementscommunity.org/forum/index.php?topic=10385.msg140385#msg140385
« Reply #5 on: August 17, 2010, 03:21:16 am »
I use a similar deck that works somewhat better against rush decks and decks with creature control. I would add a few of the following cards.
  • Armagios and shards of gratitude so that your deck can stall for the few turns it takes for the poison to take its course
  • Titans or Arsenic so that the deck won't be stopped by creature control
  • Pendulums to replace some of the towers so that you have the quanta to use the armagios

billyjames

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Re: Unstoppable Venom https://elementscommunity.org/forum/index.php?topic=10385.msg173914#msg173914
« Reply #6 on: October 10, 2010, 07:52:07 am »
my venom deck is instead of gravity use dark and use nightfall my deck is (sorry the image thing isnt working for me) :

Darkness Mark
8 Bone Pillars/Towers
6 Poisons/Deadly poisons
6 Deathstalkers
2 Arsenics
4 Obsidian pillars/towers
2 Nightfall/ Eclipse
1 Dusk mantle
1 steal/ improved steal

ive gotten 93% win rate against level 3's 93/100 games

Offline ~Napalm

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Re: Unstoppable Venom https://elementscommunity.org/forum/index.php?topic=10385.msg173917#msg173917
« Reply #7 on: October 10, 2010, 08:00:40 am »
I made a life/gravity one that worked pretty darn well, but Kale moved it to the humor section  :P :P :P
"Of course you should fight fire with fire. You should fight everything with fire."

 

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blarg: Cynxos