Nice, i've been working on this one myself since i was thinking of what i can do with all my fahrenheits. Here's what i came up with and so far it does well against AI3 with the right tactics and wins most of the time, i've yet to try it on T50 though.
Concept is to always have a fahrenheit at your weapon spot to always have damage going every turn and rush fire quanta up by having eaters+epinephrine this also does kinda well on bone walls. As for devour, poison, and lobotomize, i keep a couple of cremates in handy and once a creature becomes useless or comes close to getting killed i send 'em to the quanta pile to fuel the fahrenheit thats in the weapon slot
pro's - in having one fahrenheit at your weapon slot, you can get past shields, and can't get frozen, stasis, delay, or any other status that affect creatures, and you are only vulnerable to steal or destroy.
con's - major con is that this is pure offense and you are utterly defenseless
as well as helpless against phase shields, pulverizers, and earthquakes. Also miracle tends to counter this one pretty easily if you don't have a couple of animated fahrenheits.
7an 7an 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dh 7dh 7dh 7dh 7dh 7dh 7dn 7dn 7dn 7dn 7dn 7dn 7dp 7dp 7dp 7dp 7n2 7n2 7n2 7n2 7n2
**sometimes adding 1-2 more epinephrines make good use of the remaining life quanta, though it might clutter it specially if you get 3+ epi's on your first draw.