*Author

Nume

  • Guest
Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg215282#msg215282
« Reply #168 on: December 02, 2010, 11:47:46 pm »
Heh yeah that would definitely make him MUCH easier :P. He was already occasionally beatable simply due to having low damage, but if you could actually reliably lobo his BE'd creatures just sacrificing 1 SoG, that would definitely help a ton :P. The whole SoG/no SoG debate is really just a matter of preference though imo. The non-sog version, which is what his thread is based on, is made for pure speed and is made to skip any gods its not likely to beat. The SoG version is slower, and skips far less gods, but does have a higher win rate, so its just a matter of preference really. I personally dont like losing a lot so I generally used an SoG version when I used to run rol/hope (had 4 SoGs in mine).

Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg215389#msg215389
« Reply #169 on: December 03, 2010, 02:08:46 am »
hm... i guess the AI is different for everyone?
since it apparently goes after the different permanent...

Nume

  • Guest
Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg215391#msg215391
« Reply #170 on: December 03, 2010, 02:18:04 am »
No, I was just talking from my experiences before the last patch. I havent run this deck since then, and in the past electrocutor's were targeted before SoG's. I havent tested it but multiple people have said that since the last patch, SoG's are now targeted before electrocutor, so it must have changed in the patch. The targeting priority function takes cost into account cost so that is probably why it changed (Sog was increased to 3 cost rather than 2 in the patch).

zse

  • Guest
Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg217126#msg217126
« Reply #171 on: December 05, 2010, 10:01:01 am »
well, duh... one is not enough to make much of a difference I usually play with 3 or 4... see how i typed "SoGs" instead of SoG?
Yes, I did notice.  It is obvious that you didn't notice my clarifying question.

Quote
also, SoG are the top priority to FG, so it will protect ur lobo somewhat
If they are the top priority, then why am I having tremendous success farming them without SoG's?
Try beating Neptune, Gemini, and Morte, with >60% win chance without SoGs. Or Scorpio and Dream Cathcer with >40%. Or try to get >50% of wins with EM without them. They just make some match-ups drastically better. If you have such tremendous success farming, then please post your stats for review.

Nume

  • Guest
Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg217150#msg217150
« Reply #172 on: December 05, 2010, 10:56:12 am »
Try beating Neptune, Gemini, and Morte, with >60% win chance without SoGs. Or Scorpio and Dream Cathcer with >40%. Or try to get >50% of wins with EM without them. They just make some match-ups drastically better. If you have such tremendous success farming, then please post your stats for review.
Not to say I agree with non-SoG method, but what you're saying is kind of exactly the point. FG's like those are not going to be great win percentages even with SoGs, so a non-SoG user would rather only play the FGs with great win percentages and skip the rest. They will win a lower percentage, but due to the time saved by both skipping most losses and by having maximum speed in the deck as is, they can end up winning a lot more cards.

Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg217240#msg217240
« Reply #173 on: December 05, 2010, 02:16:58 pm »
ok, just to clear up the SoG vs non-SoG
with SoG, you have about 10% higher win rate, means that ur score would be better
if you don't use SoG, you are about 10% faster in winning (and losing), which means you get more spins (for upgraded cards), but your score is meh...

Offline Baily18

  • Sr. Member
  • ****
  • Posts: 824
  • Reputation Power: 9
  • Baily18 is a Spark waiting for a buff.
  • New to Elements
Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg217722#msg217722
« Reply #174 on: December 06, 2010, 01:17:02 am »
Well, you can always use an upgraded ai3 EM deck to increase score quickly once you get the money to upgrade.

scottish

  • Guest
Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg217974#msg217974
« Reply #175 on: December 06, 2010, 10:22:56 am »
I used to put SoG into my version, not for win rate raising. This deck can win (lock my opponents) or  never win (something goes wrong). SoG needs to make EM and gain more money.
Anyway this deck drive me crazy. I have upped cards to make it and play agains half blood, but I prefer rush style but rush deck doesn't work agains HB.

Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg217993#msg217993
« Reply #176 on: December 06, 2010, 11:07:47 am »
@Baily18, not just the score, u lose 30 electrum every time u lose, and that adds up very quickly, considering you are skipping about half of the FGs

Originow

  • Guest
Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg218075#msg218075
« Reply #177 on: December 06, 2010, 03:31:29 pm »
man this deck is awesome. I mean, i've nerver won so much with my last deck (rainbow deck, 40 cards upgrads).
i'm 5 wins 1 lose with this deck and beat Ferox, Decay and Paradox (them are not so ditch i think) and i dont have Eletrocutor, i'm playing with a sword and 2 light/aether pendulums. this deck is very good , got 3 upgrads cards until now

Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg218237#msg218237
« Reply #178 on: December 06, 2010, 08:35:22 pm »
without elec/lobo this deck has about 30% higher lose rate, but it's a good FG deck nonetheless
also, go farm some Top 50, you will get a ton of lobo and pulvies (i have 7 lobos, 3 elec, and 6 pulvies right now, all from Top 10 farming)

Offline Baily18

  • Sr. Member
  • ****
  • Posts: 824
  • Reputation Power: 9
  • Baily18 is a Spark waiting for a buff.
  • New to Elements
Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg218239#msg218239
« Reply #179 on: December 06, 2010, 08:41:12 pm »
@Baily18, not just the score, u lose 30 electrum every time u lose, and that adds up very quickly, considering you are skipping about half of the FGs
but most of the FGs you are playing are easy, and quick wins. 1100 for an upped card=36ish losses worth of electrum, and i doubt you are going to not win and lose 36 times in a row. I wouldve ragequitted way before 36 losses in a row :P

 

blarg: