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Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg214925#msg214925
« Reply #156 on: December 02, 2010, 09:08:02 am »
SoGs are worth it, after u got ur core cards, aka lobo, hope, RoL, and fractal...

Offline xn0ize

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Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg214943#msg214943
« Reply #157 on: December 02, 2010, 10:48:50 am »
uhm which rol/hope is better? this version or controll?
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Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg214949#msg214949
« Reply #158 on: December 02, 2010, 11:10:33 am »
uhm which rol/hope is better? this version or controll?
It depends. This "rush" version being faster and little more prone to lose is better for coins/time, while the "control" version being bit slower and winning little more is better for coins/games, score/games, and score/time.

Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg215179#msg215179
« Reply #159 on: December 02, 2010, 09:37:02 pm »
SoGs are worth it, after u got ur core cards, aka lobo, hope, RoL, and fractal...
How is a SoG worth it?  It removes drawing power and it doesn't save you at all. 

Are you playing with many?  Because I have only played with one and don't think it is worth it.

Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg215182#msg215182
« Reply #160 on: December 02, 2010, 09:43:48 pm »
well, duh... one is not enough to make much of a difference I usually play with 3 or 4... see how i typed "SoGs" instead of SoG?

also, SoG are the top priority to FG, so it will protect ur lobo somewhat

Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg215190#msg215190
« Reply #161 on: December 02, 2010, 10:00:08 pm »
well, duh... one is not enough to make much of a difference I usually play with 3 or 4... see how i typed "SoGs" instead of SoG?
Yes, I did notice.  It is obvious that you didn't notice my clarifying question.

Quote
also, SoG are the top priority to FG, so it will protect ur lobo somewhat
If they are the top priority, then why am I having tremendous success farming them without SoG's?


Falcon4415

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Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg215217#msg215217
« Reply #162 on: December 02, 2010, 10:36:23 pm »
also, SoG are the top priority to FG, so it will protect ur lobo somewhat
If they are the top priority, then why am I having tremendous success farming them without SoG's?

Because that only actually matters against gods who have PC and are beatable by RoL/Hope, which aren't many (Chaos Lord, Dream Catcher, Rainbow and Decay if you are stupid enough to play your Lobo against it).

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Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg215247#msg215247
« Reply #163 on: December 02, 2010, 11:15:17 pm »
SoGs arent the top priority. Electrocutor is always higher. They are only higher than your pillars.

Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg215257#msg215257
« Reply #164 on: December 02, 2010, 11:25:10 pm »
@Falcon4415, lobo against chaos lord is actually very helpful... those druids are a pain in the ass

@Nume, hm... for me, they always target the SoGs first, won me a lot of games just because my lobo didn't get stolen or destroyed

Nume

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Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg215259#msg215259
« Reply #165 on: December 02, 2010, 11:26:36 pm »
Hmm thats strange. Maybe that changed when SoG's cost increased... I havent actually used an rol/hope since then :P.

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Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg215263#msg215263
« Reply #166 on: December 02, 2010, 11:30:29 pm »
Hmm thats strange. Maybe that changed when SoG's cost increased... I havent actually used an rol/hope since then :P.
It always goes after the Electrocutors for me as well.
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Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour) https://elementscommunity.org/forum/index.php?topic=6546.msg215277#msg215277
« Reply #167 on: December 02, 2010, 11:44:16 pm »
I've been doing good with 2 SoGs in my deck, to help with EMs, and hence score.  If your aim is solely Electrum, you are probably better off without them.

Since the update, the AI have been targeting my SoGs before Electrocutors, which is quite helpful against Dream Catcher.

 

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