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Offline diviadTopic starter

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Trainer 1.21 Life/Aether Deck https://elementscommunity.org/forum/index.php?topic=3965.msg38583#msg38583
« on: March 15, 2010, 04:58:35 am »
Just began tinkering with this deck and working on the balance.  The goal is to copy the giant frogs and spam them early as possible then play phase shields.  I beat Hermes in 6-7 turns, but maybe it was just a good draw...

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Deck import code : [Select]
7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ae 7ae 7ae 7ae 7ae 7ae 7ag 7ag 7ag 7ag 808 808 808 808 80d 80d 80d 80i 80i 80i 8pu
« Last Edit: June 12, 2012, 06:59:48 am by willng3 »

Offline diviadTopic starter

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Re: Trainer 1.21 Life/Aether Deck https://elementscommunity.org/forum/index.php?topic=3965.msg38584#msg38584
« Reply #1 on: March 15, 2010, 05:11:09 am »
jmizzle7 suggests "replace the cockatrice with luciferin and the phase shields with hope."

I have to say it's fun so far!

Re: Trainer 1.21 Life/Aether Deck https://elementscommunity.org/forum/index.php?topic=3965.msg38593#msg38593
« Reply #2 on: March 15, 2010, 05:51:25 am »
I must say, Jmizzle's changes work quite well, lol.


Offline Demagog

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Re: Trainer 1.21 Life/Aether Deck https://elementscommunity.org/forum/index.php?topic=3965.msg38601#msg38601
« Reply #3 on: March 15, 2010, 07:54:53 am »
It's awful slow though... and very inconsistent... too many key cards... sure it works, but you most likely won't get a shield out early enough against a speed deck.

Offline jmizzle7

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Re: Trainer 1.21 Life/Aether Deck https://elementscommunity.org/forum/index.php?topic=3965.msg38605#msg38605
« Reply #4 on: March 15, 2010, 08:01:34 am »
It's awful slow though... and very inconsistent... too many key cards... sure it works, but you most likely won't get a shield out early enough against a speed deck.
You're missing the most important point... it's fun! :)

Re: Trainer 1.21 Life/Aether Deck https://elementscommunity.org/forum/index.php?topic=3965.msg38641#msg38641
« Reply #5 on: March 15, 2010, 01:17:45 pm »
With JM's changes, it'd have three Hopes, which are entirely unnecessary. I'd replace a Hope with a Miracle, just to give it more survivability.

landerofgods

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Re: Trainer 1.21 Life/Aether Deck https://elementscommunity.org/forum/index.php?topic=3965.msg38756#msg38756
« Reply #6 on: March 15, 2010, 07:31:14 pm »
srry how do u put the code in the trainer?

landerofgods

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Re: Trainer 1.21 Life/Aether Deck https://elementscommunity.org/forum/index.php?topic=3965.msg38770#msg38770
« Reply #7 on: March 15, 2010, 07:53:40 pm »
jmizzle7 suggests "replace the cockatrice with luciferin and the phase shields with hope."

I have to say it's fun so far!
whts lucifen

Offline diviadTopic starter

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Re: Trainer 1.21 Life/Aether Deck https://elementscommunity.org/forum/index.php?topic=3965.msg42897#msg42897
« Reply #8 on: March 23, 2010, 06:33:47 pm »
jmizzle7 suggests "replace the cockatrice with luciferin and the phase shields with hope."

I have to say it's fun so far!
whts lucifen
It's bioilluminescence if I spelt that correctly :)

After a lot of testing this deck can beat 3-4 FGs consistently, but stuggles with the rest.  Maybe with more tweaking it could be more consistent.

Offline Demagog

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Re: Trainer 1.21 Life/Aether Deck https://elementscommunity.org/forum/index.php?topic=3965.msg42935#msg42935
« Reply #9 on: March 23, 2010, 08:21:13 pm »
Pretty much any deck that relies only on shields to survive only works on a few decks. However, defense is always (or maybe just usually?) the overall strategy against FG's. Rainbows are successful because so many of their cards are defensive cards. Take out bone wall, otyugh, fallen druid, quintessence, SoG's or bonds, eternity or pulverizer, steal, RoF, and any other extra defensive cards and your chance of beating any FG's is rather low. Unless you know which FG you're going to fight next, then you can use any deck that is based on defeating that particular FG. The only really offensive cards in the standard rainbow are FFQ's, graveyard, and fallen druid/elf is both offensive and defensive. I'm pretty sure I included everything offensive/defensive in standard rainbows...

 

anything
blarg: