JonathanCrazyJ, I find that between my
mark,
supernovas,
desiccation, and
quantum towers that I generate plenty of water quanta. The problem with going to pendulums is just like what
UndeadSpider1990 said, "
Hungry." On that note.
I find their is this weird synergy between 6
supernovas and 4
SoSer. You get just about enough quanta from the 6
supernovas to be able to play all cards generated from 4
SoSer. Any more
SoSer and you risk pulling too much of one element and having wasted cards. On the flip side I find it can take having at least 4
SoSer in a deck that doesn't already have a broad spectrum of stable cards, (
elite otyugh,
arctic squid,
pulvy...), to draw an effective combination of cards. So I normally throw 4
SoSer in any deck in which I'm not focusing on them or I don't have a broad enough coverage without them.
All that aside, I am considering dropping one
SoSer. I ask you though, "What would I replace with it?"... Another Tower, a 6th
Nymph's tears, a reliable form of pc like
pulvy? Tell me if you have any suggestions, I welcome advice. So far I find it's biggest counter is Mono-Aether, which is weird since its been so long since I've made a deck that was so heavily countered by it. I guess I just forgot how annoying that element is... oh well time to go back to decks that exclusively destroy mono-aether out of spite for it. But I'm getting off topic, If you can come up with a change to the deck that noticeably reduces the threat of mono-aether I would love to hear it.
Also as a final note; a little trick I found since I normally use this as a gold arena farmer. The CPU is much less likely to kill your
amethyst nymph if you
antimatter it. The CPU will see it as a healing source and, I have found, will often times leave it alone. This is especially true if it has other targets and 1 untouched
amethyst nymph can win a game. Of course AOE is AOE.