Game
1: Firefly Queen with SoFr and Feral Bond. Win?
2: Immo Rush with SoFr and Purify. Destroyed SoSac. Loss.
3:
duo. Some troubles because of SoFo spam but had enough quanta accumulated to chain SoSac. Played SoP only once when field was full because SoFo would have destroyed it. Win.
4:
with pegasus archangels sofre and SoD. breaked SoSac chain so he'd play more creatures. But he got 2 more SoF in that turn and brought me under 40 hp.
5: some strange rainbow with lots of SoFo and Quintessence. He had a purify but I didn't play SoSaC yet. He wasted SoFo on Bone Walls and once SoFo was gone I played SoP. Win.
6: I miscounted my
quanta and used Aflatoxin without having the quanta for SoSac. A mono
SoFre rush brought me under 40 hp.
7: Void, Eclipse, Pests and Dusk Mantle. Bone Walls broke.
quanta stolen. Void did its job and SL did the finishing blow. Field was filled but no SoP + Dusk Mantle made it impossible to win in time.
8:
duo. Drew only one SoSac. Crusader and Titan surpassed my BoneWall. Lower than 40 hp. With one more SoSac it'd have been a win.
9: didn't draw my needed SoSac. It was a mono
rush with Golden Nymphs. After SoSac broke there was a big creature spam... loss.
10: Again SoSac didn't want to appear in my hand. Mono
with SoFre. After SoSac big creature Spam of Wyrms and Dragons... loss.
11: Encountered 'Zen'. He used Lightning Storm before I had SoP in play. Couldn't restart the combo in time. loss.
12: Ghostmare + Void. Draw denial hurt me badly. Stalled with Bone Wall but void did again its job and when I was under 40 hp I finally drew my aflatoxin too late. loss.
13: mono
. Very hard to decide how to play. Lots of Gravity Pulls, Massive Dragons, Momentums and Catapults. SoFo threatened my SoP. I never knew if to play SoSac because of sudden Momentums. Gravity Pulls stopped my Cells. If there was no Momentum the Catapult still was a threat. So yeah... I lost one turn before winning. loss.
14: mono
with SoW. Usually easy but his damage output was low so I used SoSac anyway in hope he'd increase the attack by playing more SoW. He never did and chained Phase Shields so I ended up with exactly 40 hp. loss.
15: mono
with nymphs, jade dragons and mitosis --> fast high damage. I had a second turn cell and lots of walls and SoSac. Easy win for me.
16: immo rush with purify. and good-bye sosac. loss.
17: mono
. Pests prevented me from playing SoP. Dusk Mantle stopped Cells. SoSac chain broke and Bone Wall didn't stand against his dragons especially because eclipse also powered his pests.
18: mono
with mummies, poison, sosac and plague. fortunately i already had SoP out. His Sosac chain broke occasionally and I could finish him with one hit.
19: mono
. I was lucky that he played gravity shield before my SoP. So I filled the field with cells, growed them twice and won.
20: mono
with SoP, Nymph Queens, SoP and Purify. Didn't have enough bone walls to chain them, had to use SoSac. But yeah, purify again.
21: mono
with
pends. It was pure luck I won. SoSac came everytime the last turn possible. I played a late SoP in fear of Explosion. It worked.
22: rainbow. I had a one pillar start and had to discard some stuff. he only played Forest Spirit and Lava destroyed. My stall with bone wall was good. He played lots of pandemoniums which heavily increased my bone wall. I recovered with my last cell remaining and played SoP. Important for SoFo's target priority: BoneWall > SoP
23: mono
. kinda instant loss because he played fire shield on first turn. tried killing him with poison but he had fire nymph. finished me off with fire lances.
24: same as 23 except that it was a trio.
25:
. played only animated pulverizer and stalled with granite skin. I stalled with walls and SoSaC. Priority for Pulverizer: BoneWall > SoP. So I grew my cells and won.
26: ghostmare. I had a one pillar start. he had 2 upped ghosts. So I started chaining SoSac receiving only 4 damage. When I finally drew more towers I played Bone Walls and Aflatoxin. He didn't have many Nightmares fortunately, and no steals too. So yeah, with some small troubles I won.
27:
poison + purify. 'nough said.
28: some super cool weird
deck. Played rustlers, rol, mitosis, epinephrine, feral bonds, sop and miracle. fortunately for me no purify. Stall got very difficult because of his sop, but his epi helped me a lot, and bone wall did some nice job in the beginning. win.
29: SoSeBow. I had to use SoSaC early because of his lowe damage. Fortunately he had a Lava destroyed so I hoped his growing would keep me over 40hp. It worked. Didn't draw a SoP though so killed him slowly. And fortunately no Purify appeared.
30: some weird deck that only played leaf dragons with mitosis and a jade staff. I could have won this easily if my SoSac chain didn't break and my combo would have come earlier. It wasn't before turn 5 that a chrysaora showed up.
31:
. Again I had a one pillar start. He stalled with SoD and SoSaC and poisoned me. However, he dealt only 9 damage until I was under 40 hp. And even though I could have killed him, his sosac chain lasted 6 turns, too long for me to survive.
32: ghostmare. I misplayed because I forgot to remove SoP. So he stole it. Since he only got one GotP I might have won if I would have drawn a bone wall.
33:
. let me present you multiple dessications and purify.
34: graboid + earthquake. very hard, especially because of the many quicksand. but I let him burrow his shriekers, I got under 40 hp, I let cells attack and won with 4 hp because he didn't play more creatures.
35: I was lucky. he played a blessing, animated vamp. dagger and crusader deck. I lacked lots of quanta because of steal taking my towers. I was under 40 hp and played SoP hoping he'd steal it. he did. I got the quanta to play bone wall, stalled with that and my cells did the rest in the meantime. new towers supplied my bone wall chains.
36: ghostmare with pests. quanta and draw lock. 'nough said.
37: rainbow deck. he played phase spider, lava destroyed and unstable gas. I still had high hp so I didn't play SoSac. He got supernova and made a creature spam which brought me under 40 hp.
38: mono
with early fire shield. loss.
39: mono
. not sure what this deck did. it only played fire pends. win.
40: mono
. I stalled quite early because he didn't play many creatures. So I let his arsenic give me poison counters. It worked (even though it was close). He stalled only with bone walls. Most of my cells got destroyed ones by a triple plague. But I recovered and won.
41: mono
. quicksand and big creature spam destroyed my walls and I got under 40 hp.
42: faced a
deck. we both got a weird draw. I was waiting for chrysaora and he for discord. he played many pandemoniums and received malignant cells. I had a big bone wall and easily stalled with sosac afterwards.
43: very cool
deck. it played Pegasus and SN. Played good cards like quick sand, black and discord. But I got combo early, stalled with Bone Walls and the opponent started with only 72 hp.
44: cool graboid deck extended with golden nymph and earth dragons. unfortunately i didn't draw bone walls or sosac. his big quanta production and draw power allowed him to outrush me.
45: steam machine deck with fire nymphs. explosions destroyed my quanta production. the rest was kind of on the bottom of my deck. i could only power sosac but not play the combo. when i finally had more towers the opponent had almost 200 damage output. i stalled with quanta and hoped they'd be enough (he only had 5 or 6 creatures). dessication forced me to restart growing cells. i was one turn short, and would have decked out anyway. earlier towers would have let me win.
46: rainbow deck. i had a one pillar start and had to discard a bonewall. not that bad since opponent had only small creatures. he played firefly queen and i started with sosac. but he played a very unexpected sop... so yeah... his creatures got no problems with my bone wall and the rest took my remaining hp.
47:
: i had a one pillar start. opponent played shriekers, sofo, quicksand, black hole and pulverizer. his denial and rush gave him the win quickly.
48: rainbow with many sofos. i had a low pillar start. his quanta denial was the reason for my loss. I might have had better chances if I could have lured sofos on bonewall but i lacked the quanta.
49: rainbow. he didn't play many creatures and i had my combo early. but he played wings, allowing him a big stall of five turns. he then stole my SoP. when he removed it i still was over 40 hp. since I had no bone wall i played sosac. he had purify which was my loss.
50: ghostmare. i got lucky in the beginning because he played golden nymph before ghost. i had a one pillar start but drew a second one in the second turn and started combo early. he stole a pillar. i stalled with bone wall but didn't take into account his high amount of quanta. he played one more creature than my bonewall and brought me to exactly 40 hp.