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Offline metaldogTopic starter

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The Bonehunter Griffin [Schrödinger's Cat+Vulture+Boneyard][Entropy/Death] https://elementscommunity.org/forum/index.php?topic=50325.msg1086009#msg1086009
« on: July 10, 2013, 06:41:27 pm »
This is a deck I've been working in the trainer, any suggestion to improve this deck is welcomed

Deck import code : [Select] [nofollow]4vc 4vc 4vc 4vc 4vi 4vi 4vi 4vi 4vi 4vq 4vq 4vq 4vq 4vq 52g 52g 52g 52g 52g 52g 52k 52k 52k 52k 52k 52n 52n 52n 52n 52n 8pj

Sorry guys, but i decided abandon this deck, because it is unneficient against ENTROPY, DEATH, GRAVITTY AND EARTH, so i'll start a new deck
« Last Edit: August 02, 2013, 11:49:48 am by metaldog »

Offline omegareaper7

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Re: The Bonehunter Griffin [Schrödinger's Cat+Vulture+Boneyard][Entropy/Death] https://elementscommunity.org/forum/index.php?topic=50325.msg1086012#msg1086012
« Reply #1 on: July 10, 2013, 07:11:18 pm »
Drop bone yards, they are a poor offense. Needs defense, use bonewalls. Dragons are better offense then vultures. Switch to death mark, swap bone pillars to entropy pillars, and the current amethyst pillars to entropy pendulums. And honestly, chaos seed is rather poor control, you can probably just drop them.
With that all done, the deck should be rather solid.
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Offline ColorlessGreen

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Re: The Bonehunter Griffin [Schrödinger's Cat+Vulture+Boneyard][Entropy/Death] https://elementscommunity.org/forum/index.php?topic=50325.msg1086014#msg1086014
« Reply #2 on: July 10, 2013, 07:38:45 pm »
Drop bone yards, they are a poor offense. Needs defense, use bonewalls. Dragons are better offense then vultures. Switch to death mark, swap bone pillars to entropy pillars, and the current amethyst pillars to entropy pendulums. And honestly, chaos seed is rather poor control, you can probably just drop them.
With that all done, the deck should be rather solid.

I would only recommend switching to dragons if you add soul catchers (or I guess if you add a lot more pends/death pillars).

Offline omegareaper7

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Re: The Bonehunter Griffin [Schrödinger's Cat+Vulture+Boneyard][Entropy/Death] https://elementscommunity.org/forum/index.php?topic=50325.msg1086030#msg1086030
« Reply #3 on: July 10, 2013, 08:44:42 pm »
Drop bone yards, they are a poor offense. Needs defense, use bonewalls. Dragons are better offense then vultures. Switch to death mark, swap bone pillars to entropy pillars, and the current amethyst pillars to entropy pendulums. And honestly, chaos seed is rather poor control, you can probably just drop them.
With that all done, the deck should be rather solid.

I would only recommend switching to dragons if you add soul catchers (or I guess if you add a lot more pends/death pillars).
Right. I completely missed the lack of soul catchers.....
So my previous comment only applies to if you decide to add them.

Okay, lets do this again. But first things first, what do you want the deck to do?
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Offline UndeadSpider1990

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Re: The Bonehunter Griffin [Schrödinger's Cat+Vulture+Boneyard][Entropy/Death] https://elementscommunity.org/forum/index.php?topic=50325.msg1087439#msg1087439
« Reply #4 on: July 17, 2013, 01:19:26 am »
I agree Chaos Seed is too unreliable.

You could try Pandemonium (especially useful because it can kill your own skeletons), or I like to use Viruses. In either case, you should use Bonewalls - they add excellent defense.

The deck also feeds off of dying creatures, so why not use Soul Catchers? In the long-run, they'll produce much more :death.
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Offline metaldogTopic starter

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Re: The Bonehunter Griffin [Schrödinger's Cat+Vulture+Boneyard][Entropy/Death] https://elementscommunity.org/forum/index.php?topic=50325.msg1090220#msg1090220
« Reply #5 on: August 01, 2013, 05:52:52 pm »
Drop bone yards, they are a poor offense. Needs defense, use bonewalls. Dragons are better offense then vultures. Switch to death mark, swap bone pillars to entropy pillars, and the current amethyst pillars to entropy pendulums. And honestly, chaos seed is rather poor control, you can probably just drop them.
With that all done, the deck should be rather solid.

I would only recommend switching to dragons if you add soul catchers (or I guess if you add a lot more pends/death pillars).
Right. I completely missed the lack of soul catchers.....
So my previous comment only applies to if you decide to add them.

Okay, lets do this again. But first things first, what do you want the deck to do?

well, i am a programmer, so i want to build a deck based around the ability of the cat, that can beat all the AIs of the game, after that, i could use reverse engineering to remake the game, improve the AIs and show to others players, or i could simply eat some doritos

P.S.: sorry my english, i don't come from a country where english is the official language

Offline ColorlessGreen

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Re: The Bonehunter Griffin [Schrödinger's Cat+Vulture+Boneyard][Entropy/Death] https://elementscommunity.org/forum/index.php?topic=50325.msg1090223#msg1090223
« Reply #6 on: August 01, 2013, 05:56:08 pm »
Drop bone yards, they are a poor offense. Needs defense, use bonewalls. Dragons are better offense then vultures. Switch to death mark, swap bone pillars to entropy pillars, and the current amethyst pillars to entropy pendulums. And honestly, chaos seed is rather poor control, you can probably just drop them.
With that all done, the deck should be rather solid.

I would only recommend switching to dragons if you add soul catchers (or I guess if you add a lot more pends/death pillars).
Right. I completely missed the lack of soul catchers.....
So my previous comment only applies to if you decide to add them.

Okay, lets do this again. But first things first, what do you want the deck to do?

well, i am a programmer, so i want to build a deck based around the ability of the cat, that can beat all the AIs of the game, after that, i could use reverse engineering to remake the game, improve the AIs and show to others players, or i could simply eat some doritos

P.S.: sorry my english, i don't come from a country where english is the official language

Semi-off-topic: lol

On-topic: Do not hold your breath about beating every possible AI with this deck. It is quite unlikely you are going to develop a cat-based strategy that is going to be effective against false gods (AI level 5) or the higher arena leagues. On the other hand, it is very possible to develop one which will be quite successful against the other targets.

 

blarg: