I'm using a fun darkness/gravity deck and so far it beats AI 3 most of the time. I need to upgrade a bunch before I try it on the false gods though. Anyone who wants to play around with some tweaks I'd appreciate any input.
Deck Components: (using Darkness Mark) | | Example Pic |
Hover over cards for details, click for permalink 55k 55k 55k 55k 55k 55k 55r 55r 55r 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5um 5um 5um 5um 5um 5um 5uo 5uo 5up 5up 5up 5uq 5uq 5ur 5us 5us 5us 5ut 5ut 5ut 5ut 5ut 5ut 8pt
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The main reason for having so many darkness pillars is to build up loads of darkness quantums before the final round. Then I can outright kill the opponent with drain life. It also helps to get a vampire on the board by round 2 or 3 at the latest.
Obvious strategy:
Drop the devourers and oty's as quickly as possible. Eat up any critters the opponent plays while sucking the quantum out of them. Hold back on the Nightfall for a few rounds ... a freshly played Oty can eat a 0/2 devourer if it needs to. Save the steals for shields so you don't get slowed to a halt.
If the opponent gets a lot of heavy creatures out (dragons, anything with 7+ HP) use drain life to reduce the HP to a level where Oty can eat it. If they stick to little stuff save drain life until the end and use it to refill your HP for the elemental master.
There are only 40 cards in this deck. Although it's all low cost stuff that can be played in the first couple rounds it really shines around turn 10 when you have several vamps on the board and the oty's are eating dragons.
Oh and don't waste a steal on Boneyard. As long as you have 2 Otyugh and 6 quantums, devour the death creature with the first oty and the resulting skeleton with the second. Great way to improve an Otyugh you just played last round.