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shinabi

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Still water (Aether/water) https://elementscommunity.org/forum/index.php?topic=19885.msg251950#msg251950
« on: January 19, 2011, 04:44:56 pm »
This is a deck I made after finding no upped decks. Feel free to give suggestions!

Hover over cards for details, click for permalink
Deck import code : [Select]
5i4 5i4 5i4 5i4 5id 5id 5id 5id 5if 5if 5if 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 61o 61o 61o 61o 61s 61s 61s 61t 61t 61t 61t 61u 61u 622 622 7i6 8pu


I was making this to be a deck that beats all. Not really a farming deck, I guess even though it's fast.

hrmmm

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Re: Still water (Aether/water) https://elementscommunity.org/forum/index.php?topic=19885.msg251961#msg251961
« Reply #1 on: January 19, 2011, 04:50:19 pm »
you need to copy your deckcode (not the hellgivre link) into the deckimage code.

How to build a deck image using only deck import code (no screenshots needed) (http://elementscommunity.org/forum/index.php/topic,1518.0.html)

shinabi

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Re: Still water (Aether/water) https://elementscommunity.org/forum/index.php?topic=19885.msg251991#msg251991
« Reply #2 on: January 19, 2011, 05:19:02 pm »
Fixed :3

Offline nilsieboy

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Re: Still water (Aether/water) https://elementscommunity.org/forum/index.php?topic=19885.msg252014#msg252014
« Reply #3 on: January 19, 2011, 06:42:19 pm »
nice deck but looks really short on damage and maybe use some pendulums.
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shinabi

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Re: Still water (Aether/water) https://elementscommunity.org/forum/index.php?topic=19885.msg252017#msg252017
« Reply #4 on: January 19, 2011, 06:46:47 pm »
That is one of the problems I found out. The other problem is I think the QI is too high, but I'm too lazy to calculate it. When I tried against t50, it held out, and I beat him. This is a guideline I guess...

Offline nilsieboy

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Re: Still water (Aether/water) https://elementscommunity.org/forum/index.php?topic=19885.msg252069#msg252069
« Reply #5 on: January 19, 2011, 08:47:45 pm »
That is one of the problems I found out. The other problem is I think the QI is too high, but I'm too lazy to calculate it. When I tried against t50, it held out, and I beat him. This is a guideline I guess...
this might be some nice tips:
maybe add a fractal 1/2, they can be used late game on dragons and early on mind flayers (they're really cheap).
if you don't have enough damage, try to remove pillars of both elements for pendulums and add some more dragons for it. purifies are nice but one is enough to because you won't see poison that much and the heal isn't worth it. PU might be switched for a fractal to because it looks pretty useless here.
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shinabi

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Re: Still water (Aether/water) https://elementscommunity.org/forum/index.php?topic=19885.msg252136#msg252136
« Reply #6 on: January 19, 2011, 10:07:19 pm »
UPDATED


EDIT: Doesn't work out. I still don't get enough pendulums, so that limits my deck a great amount.

shinabi

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Re: Still water (Aether/water) https://elementscommunity.org/forum/index.php?topic=19885.msg273326#msg273326
« Reply #7 on: February 18, 2011, 06:13:35 pm »
UPDATED

MegaNom

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Re: Still water (Aether/water) https://elementscommunity.org/forum/index.php?topic=19885.msg273658#msg273658
« Reply #8 on: February 19, 2011, 03:27:21 am »
why the stone pillar?

shinabi

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Re: Still water (Aether/water) https://elementscommunity.org/forum/index.php?topic=19885.msg274243#msg274243
« Reply #9 on: February 19, 2011, 11:36:24 pm »
I added a Trident in there, and I found the ability useful.

Offline icecoldbro

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Re: Still water (Aether/water) https://elementscommunity.org/forum/index.php?topic=19885.msg274253#msg274253
« Reply #10 on: February 19, 2011, 11:50:34 pm »
Remove: Stone pillar, Trident, Purify, Freeze, 2 Quintessence.
Possibly add another Water Pendulum.
Removing fat from deck, makes it quicker, prone to better draws, and more efficient overall.
Ill take a more insightful look some other time.

Offline Ekki

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Re: Still water (Aether/water) https://elementscommunity.org/forum/index.php?topic=19885.msg274272#msg274272
« Reply #11 on: February 20, 2011, 12:45:43 am »
You should add in the OP what's your idea to win... Because I didn't get it well. I guess you have too little creatures, and too many 1-cards (Freeze, Purify, Stone Pillar, Trident, Lobotomizer). Try to make your idea clear and focus on that, the more copies of the "killer combo" you have, the more probable it's to make it.

 

blarg: shinabi