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Offline xKOMANxTopic starter

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SOB/SOF---FIRE/AIR https://elementscommunity.org/forum/index.php?topic=58965.msg1197828#msg1197828
« on: July 21, 2015, 02:17:46 pm »
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5fc 5fc 7ds 7ds 7ee 7ee 7ee 7ee 7ee 7ee 7mt 7mt 7mt 7mt 7mt 7mt 7n4 7n4 7n4 7n4 7n4 7n4 7n9 7n9 7nq 7nq 7nq 7nq 7nq 7nq 8po


or

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any ideas?

KOMAN
« Last Edit: July 21, 2015, 02:37:53 pm by xKOMANx »
''am not a citizen of Athens nor of Greece, I am a citizen of the world''

KOMAN

Offline Luminous

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Re: SOB/SOF---FIRE/AIR https://elementscommunity.org/forum/index.php?topic=58965.msg1197837#msg1197837
« Reply #1 on: July 21, 2015, 03:34:22 pm »
At first, I thought this was really stressed on :air . But then I tried it and it seems it's not, it's also over the edge with :fire .

I quite like the Fire Storm version, the deck seems fun to play with. I wonder how fast is this in Plat.

My concerns about this are that you only have 6 :air generators and deck depends on them a lot. They can easily get CC'd and finish the game before it starts.
And of course, doesn't deal damage fast enough. The flies only deal 6 damage instead of 4 with SoFre, so there's that.
« Last Edit: July 21, 2015, 03:42:39 pm by Luminous »
War 6 ~ :fire
War 9 ~ :time

Offline xKOMANxTopic starter

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Re: SOB/SOF---FIRE/AIR https://elementscommunity.org/forum/index.php?topic=58965.msg1197840#msg1197840
« Reply #2 on: July 21, 2015, 03:45:31 pm »
At first, I thought this was really stressed on :air . But then I tried it and it seems it's not, :fire is and that's not major problem that needs to get fixed.

---------->>>Correct

I quite like the Fire Storm version, the deck is fun to play with. I wonder how fast is this in Plat, so I think I'm gonna test it. I'll post the results.

---------->>>this deck does not perform anywhere near the all phoenix based on results per 10 games----NO FIRE STORM vs GOLD=8 WINS ----WITH FIRE STORM =5 WINS

 ...........>>>RESULTS VS PLAT----NO FIRE STORM=5WINS----WITH FIRE STORM= 2WINS

---------->>>What did you get?

My only concern about this is that you only have 6 :air generators and deck depends on them a lot. They can easily get CC'd and finish the game before it starts.


--------->>>yes this is weakness. theres only a few cards that do this though ;)  OR  you can make a 40 card deck and add all the fire cards concerned along with some air pendulums

For Example:

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Today is another day 7/22 and both of the decks above have been man-handled...

RESULTS vs Gold 4wins RESULTS vs PLAT 1 win

this is a sad day. just doesnt seem to work out like it was yesterday...
« Last Edit: July 22, 2015, 11:19:14 am by xKOMANx »
''am not a citizen of Athens nor of Greece, I am a citizen of the world''

KOMAN

 

blarg: