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TDoggg10

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Scorpion Deck Series: (Dune Scorpion) https://elementscommunity.org/forum/index.php?topic=10996.msg135380#msg135380
« on: August 10, 2010, 09:19:46 pm »
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744 744 744 74a 74a 74a 74a 74a 74a 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q4 7q4 7q4 7q4 7q4 7q4 7qd 7qd 7qd 7qd 7qd 8pl


Gravity towers are in there to try and get a first turn momentum dune scorpion so all there pillars/towers poison them

 :time :time :time :gravity :gravity :gravity :time :time :time

Forest Scorpion: http://elementscommunity.org/forum/index.php/topic,10995.msg145066.html#new
Deathstalker: http://elementscommunity.org/forum/index.php/topic,10997.msg145065#msg145065
« Last Edit: April 18, 2012, 01:27:47 am by willng3 »

cebra

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Re: Scorpion Deck Series: (Dune Scorpion) https://elementscommunity.org/forum/index.php?topic=10996.msg135397#msg135397
« Reply #1 on: August 10, 2010, 09:51:11 pm »
Again, relying on only 5 creatures is definitly not a good idea, I´d suggest the following:
-3 Gravity Towers
-6 Rewinds
-1 Dune Scorpion
+6 Precognitions
+2 Time Towers
+2 Devonian Dragons


Offline asymmetry

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Re: Scorpion Deck Series: (Dune Scorpion) https://elementscommunity.org/forum/index.php?topic=10996.msg136968#msg136968
« Reply #2 on: August 12, 2010, 09:26:32 pm »
Now that Neurotoxin has changed, some flying eternities might help a lot in here.
So, tell me my friend, what can you see? What comes into your mind as you breathe?
'cause I see colors flourishing like you'd never believe... like a pendulum swings, they swing with me!

Samasu

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Re: Scorpion Deck Series: (Dune Scorpion) https://elementscommunity.org/forum/index.php?topic=10996.msg137822#msg137822
« Reply #3 on: August 13, 2010, 09:15:40 pm »
Swapping the gravity towers for a pendulum or two would provide you with a bit more time quanta (you don't need much gravity to feed the momentums anyway). The time quanta could be used for eternity or a pharaoh or two giving you endless creature control.

Old Guy

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Re: Scorpion Deck Series: (Dune Scorpion) https://elementscommunity.org/forum/index.php?topic=10996.msg138381#msg138381
« Reply #4 on: August 14, 2010, 10:07:48 am »
I'm quite sick of people posting 8 versions of the same hope deck in different threads, so i wont start a
new one for my version   ;)
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Four Dune Scorpions and four Gravity Pendulums.
Had three pendulums but wasn't getting enough Gravity.
When I put in a Gravity Tower I didn't get enough Time the next match.

Really aught to test it a bit more so I know which pillar to remove, but it works fine as it is.

Sarathas

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Re: Scorpion Deck Series: (Dune Scorpion) https://elementscommunity.org/forum/index.php?topic=10996.msg154414#msg154414
« Reply #5 on: September 08, 2010, 11:20:47 am »
Just reduced it to the most needed cards ans this is my result:

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55q 55q 55q 55q 55q 55q 576 576 576 576 576 576 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rj 5ro 5ro 5rt 5rt 5rt 5rt 5rt 5rt
First ??? are Gravity Pendulums, second are Dune Scorpions.
Works fine against AI3 and in PvP1.
Disadvantages are Devourers and rush decks, of course.
Procastrination for stalling, and Eternities are there to let the enemy be stuck in a time bubble ;)

lynx655

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Re: Scorpion Deck Series: (Dune Scorpion) https://elementscommunity.org/forum/index.php?topic=10996.msg351679#msg351679
« Reply #6 on: June 15, 2011, 01:52:20 pm »

This is a more  :gravity -heavy deck of the same breed.

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55k 55k 55k 55k 55k 55p 55p 55q 55q 55q 55q 55s 55v 55v 55v 55v 55v 55v 5rj 5rt 5rt 5rt 5rt 5t2 5t2 5t2 5t2 5t2 74b 74bOnly rare card is Titan, and there are two upped oty.
Concept is blocking 6+ hp creatures with grav shield and eating the smaller ones with oty, while the dune scorpions eat away with momentum. added BH for quanta bleeding and small healing, and bubble shield for the remaining time quanta.
I'd like some thoughts on improvement, or if it is a feasible variation.

Offline Pineapple

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Re: Scorpion Deck Series: (Dune Scorpion) https://elementscommunity.org/forum/index.php?topic=10996.msg351726#msg351726
« Reply #7 on: June 15, 2011, 03:22:30 pm »
i'd take out the procrastination for another gravity shield.

lynx655

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Re: Scorpion Deck Series: (Dune Scorpion) https://elementscommunity.org/forum/index.php?topic=10996.msg353620#msg353620
« Reply #8 on: June 19, 2011, 04:09:40 pm »

I am experimenting on this variation right now, and it seems more reliable. I took the otys out so it is unupped (but 2 rares...) and PVP1 ready. No healing is the problem.

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to patchx94: grav shield doesn't do anything against critters.

Offline Pineapple

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Re: Scorpion Deck Series: (Dune Scorpion) https://elementscommunity.org/forum/index.php?topic=10996.msg353627#msg353627
« Reply #9 on: June 19, 2011, 04:22:45 pm »
With the otyughs you had, you were able to eat most things that got past gravity shields..
And if "gravity shield doesn't do anything", then why not just switch the 2 out for 2 more procrastinations?

lynx655

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Re: Scorpion Deck Series: (Dune Scorpion) https://elementscommunity.org/forum/index.php?topic=10996.msg397400#msg397400
« Reply #10 on: September 22, 2011, 06:12:53 pm »

Back again with this. I decided to modify the first version instead for more scorpions. It has a ttw around 9-12, so not too fast, but still. I think it would work better as a speedbow instead...

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Deck import code : [Select]
55k 55k 55k 55k 55k 55p 55p 55q 55q 55q 55q 55q 55q 55s 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rt 5rt 5rt 5rt 5rt 5rt 74b 74b 8pl

mrbarbarian

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Re: Scorpion Deck Series: (Dune Scorpion) https://elementscommunity.org/forum/index.php?topic=10996.msg397408#msg397408
« Reply #11 on: September 22, 2011, 06:35:55 pm »
This is a more  :gravity -heavy deck of the same breed.

Code: [Select]
55k 55k 55k 55k 55k 55p 55p 55q 55q 55q 55q 55s 55v 55v 55v 55v 55v 55v 5rj 5rt 5rt 5rt 5rt 5t2 5t2 5t2 5t2 5t2 74b 74bOnly rare card is Titan, and there are two upped oty.
Concept is blocking 6+ hp creatures with grav shield and eating the smaller ones with oty, while the dune scorpions eat away with momentum. added BH for quanta bleeding and small healing, and bubble shield for the remaining time quanta.
I'd like some thoughts on improvement, or if it is a feasible variation.
Bearing in mind your cc and neurotoxins effects i disagree with the bh's as you want them to play either high health creatures which are useless v grav shield or low health ones to power up otys. Either way it fuels the toxin allowing for potentially faster wins.

 

anything
blarg: TDoggg10,lynx655