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5lk 5lk 5lk 5ll 5ll 5ll 5oc 5oc 5oc 5oc 5oc 5oc 5ok 5ok 5ok 5ok 5ok 5ok 7jp 7jp 7jp 7jp 7jp 7jp 7k2 7k2 7k2 7n2 7n2 7n5 7n5 7n5 8pr
Strategy:
There isn't much of strategy needed for this deck. Simple play-anything-you-can will do.
Use Crusaders on EE for additional damage and CC.
Build:
12 Light emitting creatures. There is no Fractal needed here.
-- 6 RoL, need to be upgraded.
-- 6 Firefly, need to be not upgraded.
3 Hope to survive the onslaught
3 Miracle to heal up poison, momentum and early damage.
3 EE+ 3 Crusaders, CC and damage source
2 Animate weapons to counter PC and stops EEs to clutter your hand.
6 Wind Pillars to give you enough
![Air :air](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/air18x18.png)
... thinking of adding moar.
Weakness:
CC - When your creatures die, you die.
Quanta denial - Though this deck isn't exactly slow, it hurts really bad if you don't have enough
![Air :air](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/air18x18.png)
to play EE or Flies in the beginning.
Stall - Especially Aether, there is nothing this deck has against that.
FG wins(EM)/total fights
Chaos Lord
Dark Matter
Decay 0/1 - Fun Fact- he fractals RoL's.
Destiny 0/2
Divine Glory 1/1
Dream Catcher
Elidnis 0/1 - HARD!!!!
Eternal Phoenix
Ferox 3(2)/4 - 1x no shield no miracle = death
![Sad :(](https://elementscommunity.org/forum/Smileys/solosmileys/sad.gif)
Fire Queen 0/1
Gemini 1/3 - Instaquit when early Lobo
Graviton 1/3
Hermes 0/1 - Instaquit. (Unhealthy Combination of CC,PC and damage)
Incarnate
Miracle
Morte
Neptune 0/1 - Instaquit. (too much CC)
Obliterator 0/1 - Instaquit. (Diamond Shield+Health+Momentum)
Octane 0/2 - lol
Osiris 0/2 - Instaquit. (CC sux)
Paradox
Rainbow
Scorpio 1/1
Seism 0/2
7(2)/26 - 26.9% meh
![Sad :(](https://elementscommunity.org/forum/Smileys/solosmileys/sad.gif)
Ah well, I quit it xD
Winning chance is too low and too many hard ones.
Any suggestions on how to improve this?