I played around with this for myself, and came up with this:
Hover over cards for details, click for permalink
6s5 6s5 6s5 6s5 6s5 6s5 7k0 7k0 7k0 7k0 808 808 808 808 808 808 80b 80b 80b 80b 80h 80h 80h 80h 80h 80h 80k 80k 80k 80k 8pq
PU for more damage, Silence to do a minor slowdown at the beginning, or to prevent FGs like Miracle to... well, Miracle. Yours are probably better however.
Um.... TUs only hurts the deck? Can't target an immortal creature after all 
That's why you TU *before* quinting them.
Also, the point is to deal damage fast, as you've a limited supply of SoWs, and TU can accelerate that.
I'm pretty inexperienced with deckbuilding, so you might as well be right :p