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Rainbow Duo [Fun] [Entropy] [Time] https://elementscommunity.org/forum/index.php?topic=37186.msg466629#msg466629
« on: March 03, 2012, 04:49:48 am »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

Blank cards are shards of serendipity.
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6uq 6uq 6uq 6uq 6uq 6uq 7q9 7q9 7q9 7q9 7q9 7qb 7qb 7qb 7qb 7qb 7qb 8pj
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6uq 6uq 6uq 6uq 6uq 6uq 6ve 6ve 6ve 6ve 7qb 7qb 7qb 7qb 7qb 7qb 8pj


I originally build it with 6 of each card, but you don't need the sixth sundial.
I wasn't going to post the deck to the interwebs, but than I got a five turn win against the trainer ai3

Cards:
Towers/Pends- Hopefully let you play supernova on second or first turn, consistent quanta generation
Supernova- Great for getting more quantum
Serendipity- Damage, CC, PC, Shields, Weapons, Photons
Sundial- Stalling + more cards: this is very important for finding more sundials (Play all that you can get extra draws with) Sundials not in current version
Precognition- MOAR CARDS

 My deck has five cards left after nine turns. This allows it to get at the least four SoSe out.
 It took 7 turns to play the dragons/mutated skeleton. But then I got a sky blitz
« Last Edit: January 06, 2013, 02:15:34 am by willng3 »

Offline furballdn

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Re: Rainbow Duo [Fun] [Entropy] [Time] https://elementscommunity.org/forum/index.php?topic=37186.msg466631#msg466631
« Reply #1 on: March 03, 2012, 05:02:59 am »
Only 6 SoSe? This deck looks fun, but not very practical as the cards you generate are highly up to chance. The sundials and precogs look more like they fit in an OTK fast draw deck than an extremely luck dependent deck.

Re: Rainbow Duo [Fun] [Entropy] [Time] https://elementscommunity.org/forum/index.php?topic=37186.msg466636#msg466636
« Reply #2 on: March 03, 2012, 05:14:48 am »
Time cards are being used to get as many SoSe as possible in a short time

strswords

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Re: Rainbow Duo [Fun] [Entropy] [Time] https://elementscommunity.org/forum/index.php?topic=37186.msg466775#msg466775
« Reply #3 on: March 03, 2012, 03:28:37 pm »
^ Thats great but with random generated cards, ranging from pc to pillars and pends... shields, and weapons, theres low chance for high damage output... plus you yourself have little pc or cc.

Edit: even with the luck you have with sose, thats just simply luck imo

Re: Rainbow Duo [Fun] [Entropy] [Time] https://elementscommunity.org/forum/index.php?topic=37186.msg466787#msg466787
« Reply #4 on: March 03, 2012, 03:51:40 pm »
It is luck, but by being able to draw half of my deck by turn two or three, I'm boosting my chances of getting a great combo.

Offline pulli23

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Re: Rainbow Duo [Fun] [Entropy] [Time] https://elementscommunity.org/forum/index.php?topic=37186.msg467239#msg467239
« Reply #5 on: March 04, 2012, 02:06:51 pm »
It is luck, but by being able to draw half of my deck by turn two or three, I'm boosting my chances of getting a great combo.
I'd add something like a fallen druid / mutation in here.. To hopefully increase the usefullness of the useless cards.

Offline UnderneathTheLens

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Re: Rainbow Duo [Fun] [Entropy] [Time] https://elementscommunity.org/forum/index.php?topic=37186.msg467334#msg467334
« Reply #6 on: March 04, 2012, 09:01:26 pm »
Quote
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s1 6s1 6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 7qb 7qb 7qb 7qb 7qb 7qb 8pj
Exchange 1-2 pends for towers.

Re: Rainbow Duo [Fun] [Entropy] [Time] https://elementscommunity.org/forum/index.php?topic=37186.msg467832#msg467832
« Reply #7 on: March 05, 2012, 07:54:03 pm »
Quote
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s1 6s1 6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 7qb 7qb 7qb 7qb 7qb 7qb 8pj
Exchange 1-2 pends for towers.
This seems to work pretty well, will edit OP

Offline UnderneathTheLens

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Re: Rainbow Duo [Fun] [Entropy] [Time] https://elementscommunity.org/forum/index.php?topic=37186.msg467926#msg467926
« Reply #8 on: March 05, 2012, 11:22:47 pm »
Quote
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s1 6s1 6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 7qb 7qb 7qb 7qb 7qb 7qb 8pj
Exchange 1-2 pends for towers.
This seems to work pretty well, will edit OP
I meant :entropy towers, btw.

Incoming

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Re: Rainbow Duo [Fun] [Entropy] [Time] https://elementscommunity.org/forum/index.php?topic=37186.msg469310#msg469310
« Reply #9 on: March 10, 2012, 03:56:53 pm »
Very fun deck to play with.
I defeated 3 false gods in a row with it in trainer.(Hermes, Decay, Destiny)
However, it can use some modifications.

Re: Rainbow Duo [Fun] [Entropy] [Time] https://elementscommunity.org/forum/index.php?topic=37186.msg469454#msg469454
« Reply #10 on: March 10, 2012, 11:55:23 pm »
How much luck did you need to beat the false gods?
Also, what would you suggest I change?

Offline furballdn

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Re: Rainbow Duo [Fun] [Entropy] [Time] https://elementscommunity.org/forum/index.php?topic=37186.msg469456#msg469456
« Reply #11 on: March 10, 2012, 11:56:16 pm »
How much luck did you need to beat the false gods?
Also, what would you suggest I change?
Too much. This doesn't look like a very reliable FG killer.

 

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