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Blank cards are upped Voodoo Dolls.
I know that there are already a couple of Voodoo Doll threads, but I feel like starting my own anyways. Voodoo Doll is a fun card, and I'm glad to have it in my favorite element Darkness.
This deck is pretty well-rounded, having creature control, permanent control, healing, damage, and even a little poison.
Voodoo Doll, when upgraded, has a humongous 20 HP, which makes it very hard to get rid of. It is an ideal candidate for Rage Elixir, and any Rage Elixir cast onto the Doll will damage your opponent while allowing the Doll to attack at the same time. What's even better, if your opponent tries to kill the Doll, more likely than not he'll damage himself as well! Voodoo Dolls are the only creatures in this deck, so this is one of the few decks that are not afraid of creature control. The Voodoo ability is passive, so it can't even be lobotomized!
This deck has a couple of Liquid Shadows, which can be used for a bit of quick healing, and poisoning your opponent at the same time (any poison inflicted on the Doll also goes to your opponent). Use Explosions to deal with pesky permanents, Rage Elixirs and Fire Buckler to deal with creatures, and Fahrenheit for some extra damage. Overall, this is a pretty solid and effective deck that is fun to play.