Let me tell you what is wrong with this deck.
- Sanctuary. Nightmare won't have any effect and you have no PC
- Rush Decks. You have no CC
- Earthquake/Quicksand/Tsunami. Destroying your pillars render you unable to summon nymphs
- Entropy. Just the entire element itself is lethal to this deck. Antimatter, Mutation, Maxwell's Demon, Pandemonium, Need I go on?
- Lobotomization. Yet this is the least of your problems really.
- And finally shards in general. Acretion will OBLITERATE YOU. Shard of Void (I mean that switch damage with healing shard) will take you out. No cards prevent it.
Let me tell you the greatness hidden inside this deck
- It takes two CC to kill any creatures inside this deck
- Nice deck idea. No one will ever see it coming.
I am not that good with pros. Trust me, there are a lot more.
1. Sanctuary beats all decks with nightmare. Most decks with nightmare barely carry any pc. Furthermore, sanctuary isn't a common card outside of light stalls.
2. Rush decks are outrushed by this, or at least the typical tears decks. Especially when they have there draws denied.
3. If you play smart, you will be able to get at least two nymphs out regardless. Unless they are playing dev quake. In which case, it effects all pillar based decks.
4. You could argue that for any creature based deck.
5. Any ability based deck.
6. Shard of focus is slow unupped, and is freeze bate. Shard of void is bad outside of void stalls, decks of which don't like nightmare, draw denial is a pain. No cards prevent void in most decks.
All this being said, played with the deck, needs another pillar/nymphs tear. Take out one stiletto for one of them.