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veemon293

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Poison I https://elementscommunity.org/forum/index.php?topic=31285.msg396370#msg396370
« on: September 20, 2011, 10:04:17 pm »
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4t3 4t3 4t3 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52u 52u 52u 52u 52u 52u 5uq 5uq 5uq 8pt

Offline furballdn

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Re: Poison I https://elementscommunity.org/forum/index.php?topic=31285.msg396504#msg396504
« Reply #1 on: September 21, 2011, 02:27:37 am »
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4t3 4t3 4t3 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52u 52u 52u 52u 52u 52u 5uq 5uq 5uq 8pt

Looked at your deck a little bit and decided to edit it a bit. This is what I came up with
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5up 5up 5uq 5uq 5uq 52g 52g 52g 52o 52o 52o 52o 52o 52o 52q 52q 52t 52t 52u 52u 52u 52u 52u 52u 542 542 542 542 542 542 8pt

2 Steals are there for PC, and 2 mummies for additional damage. You definitely don't need 3 daggers. 2 arsenics or 1 will suffice if you have it. Maybe add some vampires as well for healing?

Offline tallguy2241

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Re: Poison I https://elementscommunity.org/forum/index.php?topic=31285.msg396535#msg396535
« Reply #2 on: September 21, 2011, 03:55:07 am »
In defense of the dagger, it's a 3 damage attack (with the dark mark bonus, and 5 if upped) that the AI seems to totally ignore, for no cost.

That said, I'd still use the Arsenic, if available.

Offline furballdn

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Re: Poison I https://elementscommunity.org/forum/index.php?topic=31285.msg396556#msg396556
« Reply #3 on: September 21, 2011, 05:19:11 am »
In defense of the dagger, it's a 3 damage attack (with the dark mark bonus, and 5 if upped) that the AI seems to totally ignore, for no cost.

That said, I'd still use the Arsenic, if available.
That's true. It's cheaper, but arsenic does 2 damage each turn and it gains by 1 each turn. The only reason I can think of using dagger for arsenic is if you don't have arsenic. 3 daggers is still overkill though. 1 or 2 should be fine. Also, the deck I made probably has some wonky quanta distribution. Take it with a grain of salt.

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Re: Poison I https://elementscommunity.org/forum/index.php?topic=31285.msg396581#msg396581
« Reply #4 on: September 21, 2011, 06:56:58 am »
PC would just about shut this deck down, its a shame you could not afford 3 novas and 2 protect artifacts.

Offline Pineapple

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Re: Poison I https://elementscommunity.org/forum/index.php?topic=31285.msg396605#msg396605
« Reply #5 on: September 21, 2011, 09:05:59 am »
PC would just about shut this deck down
6 deathstalkers and 1 nightfall is 12 damage per turn, unaffected by PC, which is pretty much like playing a dragon that can only be killed with purify.

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Re: Poison I https://elementscommunity.org/forum/index.php?topic=31285.msg396608#msg396608
« Reply #6 on: September 21, 2011, 09:24:30 am »
Quote
6 deathstalkers and 1 nightfall is 12 damage per turn, unaffected by PC, which is pretty much like playing a dragon that can only be killed with purify.
And thats at a best case scenario. 

Offline Pineapple

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Re: Poison I https://elementscommunity.org/forum/index.php?topic=31285.msg396621#msg396621
« Reply #7 on: September 21, 2011, 10:05:56 am »
Quote
6 deathstalkers and 1 nightfall is 12 damage per turn, unaffected by PC, which is pretty much like playing a dragon that can only be killed with purify.
And thats at a best case scenario. 
You want realistic stuff? You have 6 deathstalkers, 3 nightfalls, 30 cards. You draw a deathstalker every 5 cards and a nightfall every 10 cards. So by the second turn, you can play two deathstalkers and 1 nightfall, which is 4 damage per turn. By the twelfth turn, the opponent has 60 health left, and you can play two more deathstalkers with your second nightfall, dealing 8 damage per turn. The opponent dies on turn 20th turn, well before you deck out.

My point? That PC alone doesn't shut this deck down, contrary to what you claim. Try it yourself, with this deck against a deck with 25 burning pillars and 6 deflagrations, or 25 earth pendulums and 6 pulverizers.

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Re: Poison I https://elementscommunity.org/forum/index.php?topic=31285.msg396622#msg396622
« Reply #8 on: September 21, 2011, 10:14:33 am »
Quote
You want realistic stuff? You have 6 deathstalkers, 3 nightfalls, 30 cards. You draw a deathstalker every 5 cards and a nightfall every 10 cards. So by the second turn, you can play two deathstalkers and 1 nightfall, which is 4 damage per turn. By the twelfth turn, the opponent has 60 health left, and you can play two more deathstalkers with your second nightfall, dealing 8 damage per turn. The opponent dies on turn 20th turn, well before you deck out.

My point? That PC alone doesn't shut this deck down, contrary to what you claim. Try it yourself, with this deck against a deck with 25 burning pillars and 6 deflagrations, or 25 earth pendulums and 6 pulverizers.
I stand by what I said.  Nothing guarantees you always draw a nightfall every 10, nor does anything promise I will have a deck of all PC (and I never said it would beat the deck, I said "just about").  My general point was that PC would do a lot of damage to this deck, its true. 

Offline aqwsz0

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Re: Poison I https://elementscommunity.org/forum/index.php?topic=31285.msg401720#msg401720
« Reply #9 on: September 30, 2011, 06:25:30 pm »
very nice.  if you have just a few turns with big poison, then comes a shield. the poison will kill it.  In a matter of time, at least.

Offline Gocubbies1212

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Re: Poison I https://elementscommunity.org/forum/index.php?topic=31285.msg407339#msg407339
« Reply #10 on: October 10, 2011, 03:05:21 am »
hmm i made a deck a lot like this once...  actually, I still use it... :D

http://elementscommunity.org/forum/index.php/topic,29585.new.html
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

 

anything
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