Ok I know, this topic wasn't about Dragons vs. Angels, but I still want to tell some observations I've had:
1) Heal on Angel attracts FGs, so stupid AI Lobotomizes Angels and leaves bioluminescent RoLs intact. (Makes Angel better vs. Gemini, not sure if this works on Elidnis & Decay)
2) Heal on Angel attracts FGs, so stupid AI Twin Universes those instead of waiting for better target. (Makes Angel better vs. Paradox & Gemini)
3) Angels have 7 attack. Duh! (Makes Dragon better vs. Neptune)
I think this Angel version has little smaller win% than the version of Dragons I used to play with, but this deck seems bit faster to use. Angels can sometimes out-rush with fast damage, while with Dragons the game has to be taken into control before you can really start your final attack. All in all, these versions are surprisingly different, even though at first look they seem almost similar. Good job Marisa!