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Offline VinerozTopic starter

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Bio-lunatics https://elementscommunity.org/forum/index.php?topic=37161.msg466248#msg466248
« on: March 01, 2012, 03:11:13 pm »
Bio-lunatics
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4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4ve 4ve 4ve 4ve 4ve 4ve 4vh 4vh 4vh 4vh 4vh 4vl 4vl 4vl 5lj 5lj 5lj 5lj 5lj 5lj 8pt

Spoiler for Hope version:
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Splash Luci into any deck and you get 10% EM
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Offline eaglgenes101

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Re: Bio-lunatics https://elementscommunity.org/forum/index.php?topic=37161.msg466258#msg466258
« Reply #1 on: March 01, 2012, 03:55:19 pm »
Could use some hopes to make use of the glowing.
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Offline VinerozTopic starter

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Re: Bio-lunatics https://elementscommunity.org/forum/index.php?topic=37161.msg466272#msg466272
« Reply #2 on: March 01, 2012, 04:57:01 pm »
Updated OP with a Hope variant.

It hurts the EM rate as you need to play 1-2 Luci early if you want to bring out the Hope.
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Offline Shrink

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Re: Bio-lunatics https://elementscommunity.org/forum/index.php?topic=37161.msg466314#msg466314
« Reply #3 on: March 01, 2012, 10:32:16 pm »
I prefer the no hope version.

If anything, this deck could use Chaos Seeds for a little creature control while your lycanthropes buff up.

Other than that, I'm guessing this is great against any mono.
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Offline Velir

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Re: Bio-lunatics https://elementscommunity.org/forum/index.php?topic=37161.msg466415#msg466415
« Reply #4 on: March 02, 2012, 07:05:16 am »
Do you need the three Discords in the non-hope version? I would think that two would be sufficient to draw one reliably, and the extra slot might be filled with sixth lycan or something. Iunno, I just feel awkward with a deck that has more than two weapons besides Flying Weapon-based decks...

Offline VinerozTopic starter

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Re: Bio-lunatics https://elementscommunity.org/forum/index.php?topic=37161.msg466420#msg466420
« Reply #5 on: March 02, 2012, 07:34:22 am »
Do you need the three Discords in the non-hope version? I would think that two would be sufficient to draw one reliably, and the extra slot might be filled with sixth lycan or something. Iunno, I just feel awkward with a deck that has more than two weapons besides Flying Weapon-based decks...
Three weapons (or shields) is the optimal number that you can get one from starting hand consistently. Experience talk here ;)
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anything
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