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poperekov

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Devourer rush https://elementscommunity.org/forum/index.php?topic=30485.msg387302#msg387302
« on: August 31, 2011, 06:33:24 pm »
I know about devourer\fractal strategy, but i think this must to be more powerfull, couze you can start use devourer-spam on 2-3 turn.
no need to up creatures, but pillars\pendulums must be upped for faster putting devourers.
what suggestions u can offer to this deck?

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Offline 0gr0

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Re: Devourer rush https://elementscommunity.org/forum/index.php?topic=30485.msg387442#msg387442
« Reply #1 on: September 01, 2011, 12:15:56 am »
this looks very good, i'am going to try it, but why is it half upped??
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poperekov

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Re: Devourer rush https://elementscommunity.org/forum/index.php?topic=30485.msg387656#msg387656
« Reply #2 on: September 01, 2011, 12:14:58 pm »
Im sorry )

this looks very good, i'am going to try it, but why is it half upped??
vamipers no need to up, couz 3/3 (under nightfall) with adrenalin deals more damage than 6/4 in the same terms
devourers no need to up, couz its too much
adrenalin uses on the late game, when nature qaunta is a lot

Offline omegareaper7

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Re: Devourer rush https://elementscommunity.org/forum/index.php?topic=30485.msg387679#msg387679
« Reply #3 on: September 01, 2011, 01:40:11 pm »
Except devourers are better upped, and adrenaline could help even faster if it was upped.
Minor vamps are also 4/3 with eclipse.
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poperekov

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Re: Devourer rush https://elementscommunity.org/forum/index.php?topic=30485.msg387759#msg387759
« Reply #4 on: September 01, 2011, 04:38:07 pm »
Except devourers are better upped, and adrenaline could help even faster if it was upped.
Minor vamps are also 4/3 with eclipse.
usually you will put vampires on a 5-6th turn and  :life will be enough, i promise  :)

4/3 under adrenaline deals 4+3+2 dmg = 9
3/3 under adrenaline deals 3+3+3+3 dmg = 12 :-\

 

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