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Ekki

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Negative Five (N5) https://elementscommunity.org/forum/index.php?topic=33584.msg423594#msg423594
« on: November 11, 2011, 06:02:07 am »
Hi you there! I was thinking "how a so awesome card like Flooding is so UP", when I came to the conclusion: It ain't. Dude, you're leaving just 5 spots to non-water creatures to live, so... That's so easily soft-CCable!! :P and, to be honest, creature-based water decks are just a small, unpopular choice out there... So, why not exploit this??

EDIT: Because Krathos already did that in this post (http://elementscommunity.org/forum/index.php/topic,23118.0.html)
Anyways, here's my version:
by Ekki
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Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vg 4vg 4vg 4vg 4vg 4vg 4vi 4vi 4vi 4vi 4vi 4vi 4vn 4vn 4vn 4vn 4vn 4vn 50u 50u 50u 5ia 5ia 5ia 5ih 5ih 5ih 5ih 5ih 5ih 8pp

May I present you: Negative Five (name by furballdn)

You got some cool CC just in case, and this can even beat some water rushes with AM+Diss shield combo. You can modify the Purify/Pendulums proportion, or if you're not afraid of poison, you could even screw all that and add some Nymphs -if you have-, Maxwells, Dragons, or more pillars instead. This works really well unupped, but if you want to upgrade it, remember:
-Diss shield should stay unupped.
-You could use both Chaos Seed or Chaos Power. CP to buff your opponent's creatures before antimatter, and CS for some -not so reliable but useful- CC (too bad if it's RT).
-There are pufferfishes in upped environment, which are the thing I most hate in the world...*
*not really important if you don't hate puffers

This deck can also work with BB and some "punch" on it, with bonewalls+aflatoxine and maybe some poison, in mono water (?) with squids and stuff... You know, why not??

It should be overly-humorous vs PvP, and may even work in Arena, but I'm poor so I can't test it outside trainer  :-[



2/2 wins, 50% EM, little testing, but I gotta sleep... Also, this version had no purify and 6 pends, since it was before I thought "wtf why I need those pends?" so I added purify :P

I'd like to hear some comments about this  :D

Neptulon

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Re: Innundation Deck! https://elementscommunity.org/forum/index.php?topic=33584.msg423623#msg423623
« Reply #1 on: November 11, 2011, 08:51:05 am »
First question that comes in mind: What are you going to finish your opponent with ?
What is this deck used to ? Farm AI3 ? Cause I don't see it survive against HB/FG since those decks have a large variaty of cards.




Offline oblivion1212

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Re: Innundation Deck! https://elementscommunity.org/forum/index.php?topic=33584.msg423651#msg423651
« Reply #2 on: November 11, 2011, 11:16:06 am »
First question that comes in mind: What are you going to finish your opponent with ?
What is this deck used to ? Farm AI3 ? Cause I don't see it survive against HB/FG since those decks have a large variaty of cards.
it wins by deck-out..

wololololol!! only problem here is actually rushes..

i suggest slipping some pandemonium.. 3 :entropy for a mass CC, and since you don't have creatures, it'd work as if upped  ^-^ ^-^
(-x pillar, +x pandemonium)
this'd be useful against those annoying immo rushes, where you won't really get 8|6 :entropy fast enough to not die against grabbies, phoenixes, golems, etc.

another would be novas (novae?)
this would open possibilities of a first-turn flooding or shield, plus if you'd pandemonium and happen to PU enemies, use pandemonium again and some of them mutate, you can use
the abilities (for a certain number of times)
the problem here is that this might cause you to change the entire deck and its theme..

so yeah... \m/

Ekki

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Re: Innundation Deck! https://elementscommunity.org/forum/index.php?topic=33584.msg423716#msg423716
« Reply #3 on: November 11, 2011, 02:58:24 pm »
First question that comes in mind: What are you going to finish your opponent with ?
What is this deck used to ? Farm AI3 ? Cause I don't see it survive against HB/FG since those decks have a large variaty of cards.
1- Already answered:
it wins by deck-out..
2- It's for fun and PvP, but it works wonders against AI3 (the problem is it's SOOO slow, so not useful for grinding). I guess since the max of cards in Arena is 60, this may work there.


i suggest slipping some pandemonium.. 3 :entropy for a mass CC, and since you don't have creatures, it'd work as if upped  ^-^ ^-^
(-x pillar, +x pandemonium)
this'd be useful against those annoying immo rushes, where you won't really get 8|6 :entropy fast enough to not die against grabbies, phoenixes, golems, etc.
Actually, the problem there is that you may have 2-3 AM'd creatures by the time Panda is effective, so you wouldn't want to risk killing them (sin you only have 6 AM's)

another would be novas (novae?)
this would open possibilities of a first-turn flooding or shield, plus if you'd pandemonium and happen to PU enemies, use pandemonium again and some of them mutate, you can use
the abilities (for a certain number of times)
the problem here is that this might cause you to change the entire deck and its theme..
Yeah, not only changing its theme, it would make it less effective. It would go too far away from the initial synergy (AM+Flooding), thus making it too slow to be good...
And if you kept the theme, Nova is still a bad choice... You'd be only winning 1 :entropy and 1 :water, ONCE. That's not worth a card space that could be like a life-saver AM.

only problem here is actually rushes..
You'd be surprised... AM'ing the biggest creature is actually so damaging for a rush, that sometimes they don't reach the point where you reach 0 hp. Also, the CS and Diss Shield do their parts here.
I've once made a 40-card version, better against rushes, but I forgot what I put there :P (It had 6xAM and 6xFlooding for sure)

wololololol!!
Once you play the first AM, the reaction is more like "Trolololol" :P

Offline Chapuz

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Re: Innundation Deck! https://elementscommunity.org/forum/index.php?topic=33584.msg424290#msg424290
« Reply #4 on: November 12, 2011, 03:04:29 pm »
It can be made smaller, like with 35 cards.
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Offline Pineapple

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Re: Innundation Deck! https://elementscommunity.org/forum/index.php?topic=33584.msg424305#msg424305
« Reply #5 on: November 12, 2011, 03:51:02 pm »
Needs squids; two chaos seeds for two ice dragons would improve it greatly (decking out is fun and all, but seriously).

It can be made smaller, like with 35 cards.
Eh, I'd never use a 35-card decker.

Offline Chapuz

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Re: Innundation Deck! https://elementscommunity.org/forum/index.php?topic=33584.msg424400#msg424400
« Reply #6 on: November 12, 2011, 07:01:18 pm »
Needs squids; two chaos seeds for two ice dragons would improve it greatly (decking out is fun and all, but seriously).

It can be made smaller, like with 35 cards.
Eh, I'd never use a 35-card decker.
35 if not 30!
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Ekki

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Re: Innundation Deck! https://elementscommunity.org/forum/index.php?topic=33584.msg424813#msg424813
« Reply #7 on: November 13, 2011, 05:21:57 pm »
Needs squids; two chaos seeds for two ice dragons would improve it greatly (decking out is fun and all, but seriously).
Squids sounds like a bigger mess up of the quanta production, and would make the deck too fat. AM are the main damage reduction and the better healing method, and is preferable to draw them fast, so I actually have a 40-card version for PvP.
And dragons is pretty much the same. I thought of Purp Dragon, but I prefer to focus in one thing and make it well. That takes out some versatility, but again, this isn't intended for grinding (unless you're a tad bit crazy and have a looooot of time). I guess an AI3/arena version could be made with Dragons so as to make it a bit faster, but I'm focused in a FG grinder so I have no money for this  :-[

Needs squids; two chaos seeds for two ice dragons would improve it greatly (decking out is fun and all, but seriously).

It can be made smaller, like with 35 cards.
Eh, I'd never use a 35-card decker.
35 if not 30!
*uses sarcasm meter*
*it's not very effective!*
I'll suppose that's not sarcasm, so I can quote myself if anybody else asks that same question... It's a deckout deck, so you need to deckout your opponent, and in order to do that you need to effectively have more cards (5< is optimal, since Chaos Seed might RT your enemie's creatures).

Also, I need feedback on the name, cuz I suck at making names :P

Offline Chapuz

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Re: Innundation Deck! https://elementscommunity.org/forum/index.php?topic=33584.msg424989#msg424989
« Reply #8 on: November 13, 2011, 11:02:13 pm »
Flooding matter? (i suck on this too)
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SilverHearts

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Re: Innundation Deck! https://elementscommunity.org/forum/index.php?topic=33584.msg428918#msg428918
« Reply #9 on: November 21, 2011, 11:35:28 pm »
nice, this deck is fun to annoy people with in pvp

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Re: Innundation Deck! https://elementscommunity.org/forum/index.php?topic=33584.msg428953#msg428953
« Reply #10 on: November 22, 2011, 12:31:55 am »
maybe as a title you could use "negative five" as a reference to how your opponent will have 5 negative creatures.

Ekki

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Re: Innundation Deck! https://elementscommunity.org/forum/index.php?topic=33584.msg428959#msg428959
« Reply #11 on: November 22, 2011, 12:42:15 am »
maybe as a title you could use "negative five" as a reference to how your opponent will have 5 negative creatures.
Yeah, sounds good :D

Also, tried this on Arena, always lost my sixth match (yeah, got to the sixth match four times), and I think I should add 2-3 losses and 2-3 wins that I don't exactly remember. So it's a rough 70% wins.  Anyways, it's still a WiP (Work in Progress), so be there waiting for more stats (once I make it again since I sold it for my FG farmer :-[ )

 

blarg: Ekki