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Offline agentflareTopic starter

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Shrieker rush- with more control https://elementscommunity.org/forum/index.php?topic=12595.msg158648#msg158648
« on: September 14, 2010, 09:59:34 pm »
Ok, so i made my shrieker rush deck. Pretty effective and fast, but certain decks just blew it out of the  :water. Cue mono-Aether with it's chained dim shields, sundial decks, Owl's eye, and speedbows. So I made this deck:

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Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result no longer works correctly.

19 stone pillars
1 titanium shield
6 graboids
6 shriekers
1 pulverizer
2 gravity towers
1 Otyugh
(1 SoG optional, helps a lot with extra $)
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55k 55k 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58s 58v 590 590 590 590 590 590 591 591 591 591 591 591 74b 7ba 8ps

BUDGET VERSION
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55k 55k 55r 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58s 58v 590 590 590 590 590 590 591 591 591 591 591 591 8ps
« Last Edit: January 06, 2013, 09:40:40 pm by willng3 »

wavedash

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Re: Shrieker rush- with more control https://elementscommunity.org/forum/index.php?topic=12595.msg158662#msg158662
« Reply #1 on: September 14, 2010, 10:09:44 pm »
Why would I use this instead of the standard Shrieker Rush deck?

Offline agentflareTopic starter

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Re: Shrieker rush- with more control https://elementscommunity.org/forum/index.php?topic=12595.msg158675#msg158675
« Reply #2 on: September 14, 2010, 10:27:43 pm »
Why would I use this instead of the standard Shrieker Rush deck?
Because it has control! Creature control is provided by the otyugh, and permanent control is provided by the pulverizer

Sodomir

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Re: Shrieker rush- with more control https://elementscommunity.org/forum/index.php?topic=12595.msg158684#msg158684
« Reply #3 on: September 14, 2010, 11:06:14 pm »
Because it has control! Creature control is provided by the otyugh, and permanent control is provided by the pulverizer
I think it has too low gravity pillars for working, as you think.
Change tis things and may work better... (if you want cc)
+5-6 gravity pillars
+2 otyugh
+3 plate armor
+ maybe some reverse (2-3)

-6 earth pillars
-3 shriker

So this deck isn't any more a rush deck, but still a fast one....

btw:

Because it has control! Creature control is provided by the otyugh, and permanent control is provided by the pulverizer


you want to rush, why bother about cc? :D

Offline agentflareTopic starter

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Re: Shrieker rush- with more control https://elementscommunity.org/forum/index.php?topic=12595.msg158694#msg158694
« Reply #4 on: September 14, 2010, 11:19:05 pm »
@ sodomir
I've found that pulvy taking out shields (procrastination & phase shields are the main problems), and oty taking out troublesome creatures (eg. nymphs, arctic squids) works well. 2 grav pillars work surprisingly well because your opponent doesn't pull out shields every turn,or every 2 turns. 1 pillar to support your oty, 1 to power your pulvy.

Nume

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Re: Shrieker rush- with more control https://elementscommunity.org/forum/index.php?topic=12595.msg158790#msg158790
« Reply #5 on: September 15, 2010, 01:12:52 am »
This deck needs to be moved to the duo topic, as it has gravity and earth cards, so its not a mono.

webster491

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Re: Shrieker rush- with more control https://elementscommunity.org/forum/index.php?topic=12595.msg174288#msg174288
« Reply #6 on: October 11, 2010, 01:28:17 am »
I would add some stone skins for when you are only pulling pillars out it has helped me alot.  :)

 

anything
blarg: