Mostly liquid antimatter seems to be talked about in the context of a cheap unupped deck, but I've been enjoying the following upgraded version:
6rn 6rs 6rs 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u2 6u2 6u2 6u2 6u2 6u2 6u7 6u7 6u7 6u7 6u7 6u7 6ve 6ve 6ve 6ve 7te 7te 7te 7te 7te 7te
I've tallied up over 600 games and my normalized win rate is currently hovering at 41.9%. That doesn't sound great, but the win distribution is heavily lopsided, giving you 10 or 11 safe skips and a handful of very lucrative consistent beatdown targets. When you're getting a 40% win rate after skipping over a third of the gods you can pull in some very decent cash. It helps that it's not a terribly slow deck (I'm fitting in around 20 "real" games per hour, so that's consistently less than 5 minutes between victories.) The time and cost of skipping gods is pretty negligible, so of the actual time spent playing you'll be winning ~64% of games, and of those victories ~64% of them will be EMs, which helps score generation not be terrible. Overall I'm getting comfortably over 6000 electrum/hour, not shabby at all.
The gods I skip outright are Decay/Dream Catcher (shuts your quanta down hard, few or no good antimatter targets), Elidnis/Ferox/Fire Queen (feral bond), Scorpio (not enough big creatures, too much poison damage that can't easily be blocked), Divine Glory/Lionheart (way too many immortal targets), Osiris (eats or trebuchets any antimattered creatures), and Jezebel (can't set up your healing/damage through cloak, nymphs have all sorts of abilities that really screw you up.) Some of these are technically beatable, just not even remotely worthwhile. If you're going to take a crack at any of them, try Scorpio; sometimes he sets out big creatures you can exploit. Really, though, you should probably add Eternal Phoenix to the list too--I'm getting 17% win rate tops against Phoenix, so you'll earn a profit (it's EM or bust with Phoenix), but you'll earn more profit skipping him and moving on to more profitable pastures.