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Offline WatersBestFriendTopic starter

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Light And Tears (Water and Light) https://elementscommunity.org/forum/index.php?topic=53423.msg1121922#msg1121922
« on: January 19, 2014, 12:23:09 am »
 :water and  :light

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I thought of a stall deck with Water and Light. Just get your pillars, send out either the Purifys first, or the Sanctuarys first. (Tell me which one to send out first) Or send out the Nymphs first with the tears. I can see some downsides already, that if all your nymphs die, I don't think you can survive much longer. Also that I may have put too much water and light pillars.  :o
Plan On Making ALL WATER Decks.

Offline UndeadSpider1990

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Re: Light And Tears (Water and Light) https://elementscommunity.org/forum/index.php?topic=53423.msg1121974#msg1121974
« Reply #1 on: January 19, 2014, 10:27:24 am »
I suggest you remove the Luciferin — it is not a strong card.

*Edit* Solar Shield is really good, but it doesn't work with Sanctuary. Why don't you add Ice Shield?

send out either the Purifys first, or the Sanctuarys first. (Tell me which one to send out first)

Purify costs :water, Sanctuaries cost :light — so send out whichever one you can afford first! If you think your opponent will poison you, consider waiting a while before you use the purify.

Or send out the Nymphs first with the tears.

I think you should make Nymph Queens first. Once you have two Queens it will be very hard for your opponent to stop you making more, but if you only have one then you'll have to play the expensive Nymph's Tears again if she dies. Play them as fast as you can — then regain HP with the Light Nymphs.

Also that I may have put too much water and light pillars.  :o

Pillars are your creatures, I think a lot is good for Nymph decks.
« Last Edit: January 19, 2014, 10:42:18 am by UndeadSpider1990 »
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Offline UndeadSpider1990

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Re: Light And Tears (Water and Light) https://elementscommunity.org/forum/index.php?topic=53423.msg1121975#msg1121975
« Reply #2 on: January 19, 2014, 10:41:41 am »
These Nymphs have good ATK and HP, you could make it a mid-game deck, instead of a stall.

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In theory, this is slower than a rush, but wins by regaining HP while your army of Nymphs grows.

Make Queens first, start making Light Nymphs once you have 10+ :light.
« Last Edit: January 19, 2014, 10:48:54 am by UndeadSpider1990 »
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