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Deck Ideas => Post Deck Ideas Here => Duo-Decks => Topic started by: Calindu on January 11, 2013, 12:29:17 pm

Title: Integral Pain[Rush]
Post by: Calindu on January 11, 2013, 12:29:17 pm
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Deck import code : [Select]
77e 77e 77e 77e 77e 77e 786 786 786 786 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7dq 7ds 7ds 7ee 7ee 7ee 7ee 7ee 7ee 8po


Surprised no one posted something like this yet, I decided to do it.
This deck is fast, and I mean: FAST, most of the games are 4 ttw's, been close to 3 ttw too, but missed it by only a few damage points.
Title: Re: Integral Pain[Rush]
Post by: dragtom on January 11, 2013, 12:41:01 pm
I like it :D

But i never know when to use SoI and when SoBr.

Also, the lack of pc can hurt.
Title: Re: Integral Pain[Rush]
Post by: Calindu on January 11, 2013, 12:51:37 pm
I like it :D

But i never know when to use SoI and when SoBr.

Also, the lack of pc can hurt.

SoBra when you can draw 2 or 3 cards and it will actually help(like you have fire quanta for a golem or you miss a cremation),  rest SoI
Yeah, the deck is built for full speed, if you want PC change 1 SoBra and 1 Phoenix maybe.
Title: Re: Integral Pain[Rush]
Post by: Luminous on January 13, 2013, 06:47:50 am
Tried it and it does -give- its name.

Also, you usually dont grow many golems. Do you? When I play, I immo them for some 3 ttws.
Title: Re: Integral Pain[Rush]
Post by: Calindu on January 13, 2013, 02:27:42 pm
Tried it and it does -give- its name.

Also, you usually dont grow many golems. Do you? When I play, I immo them for some 3 ttws.

Nope, growing golems is done rare, only if I have gnomes on the field.
Also immolation on golems? Or Destroyers? Anyway, it's a baaad move if you ask me.
Title: Re: Integral Pain[Rush]
Post by: Luminous on January 13, 2013, 02:41:52 pm
Lol, I meant gnomes. I usually crema them the second I get them.
Title: Re: Integral Pain[Rush]
Post by: Calindu on January 13, 2013, 02:44:36 pm
Lol, I meant gnomes. I usually crema them the second I get them.

Bad move if you don't need the quanta, since that means you can't grow golems.
Title: Re: Integral Pain[Rush]
Post by: Luminous on January 13, 2013, 02:59:47 pm
Lol, I meant gnomes. I usually crema them the second I get them.

Bad move if you don't need the quanta, since that means you can't grow golems.

I usually dont need. Playing early SoI is nicer than growing a golem. I play SoI then crema with golems.
Title: Re: Integral Pain[Rush]
Post by: Biotic X on February 01, 2013, 03:45:47 pm
I really like this deck.  I took out one of each shard and added a few cards that can save your butt in tough situations.  One purify and one explosion.  I have had some success in PVP2 and grinding platinum. 
Title: Re: Integral Pain[Rush]
Post by: Luminous on February 10, 2013, 06:15:58 pm
I really like this deck.  I took out one of each shard and added a few cards that can save your butt in tough situations.  One purify and one explosion.  I have had some success in PVP2 and grinding platinum.

Well, as much as I love its TTW, I dont think this can actually grind plat. Maybe gold with 40-50 percent but nope, not plat.
Title: Re: Integral Pain[Rush]
Post by: CrockettRocket on June 23, 2013, 12:05:23 am
Well, I'm gonna say what I have to say, a lot of you probably dont know me but I'm a Kongregate user. I like the idea a lot. At first i didn't see the braveries, I was about to head off and post the deck code to Calindu and say "whats the matter with you? Throwing in 4 soi's. That'd be such a WEAK golem. If your gonna do that, why not have a gravity pull?" Now I wanna try to stack soi's and braveries in a Crema nova 9 turn stall/rush. Use gravity pulls and silences and by stack I mean try to get stone form as the ability often.  :o I think you could drop one SoI for a silence or nightmare. I'll definitly try this deck out though!
blarg: