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Offline rosutosefiTopic starter

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HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg411870#msg411870
« on: October 18, 2011, 09:51:24 am »
Gravity and death combo? Why not?

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52g 52g 52g 52g 52g 52g 52h 52h 52h 52l 52l 52l 52n 52n 52q 52q 52t 52t 542 542 542 542 542 542 542 542 55r 55r 55r 55r 8pl


Simple. Offer a cat to RNG. He will usually bless you by turning a rushing golem into a skeleton. Then you eat it.
I tried using soulcatchers + viruses + gravy pillars. Too inconsistent for my taste.  ;)
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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg411876#msg411876
« Reply #1 on: October 18, 2011, 10:08:04 am »
Very Nice DeckI Just used it and clobbered a couple of AI4/AI3s[/shadow][/glow]

Offline ralouf

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg411889#msg411889
« Reply #2 on: October 18, 2011, 11:16:40 am »
Writing normally is fun too. And we can read what you wrote !

I like a lot the deck idea. I'm not sure that those graveyard are needed are they ? maybe add more mummy/ dragon or even aflatoxin to fit the deck idea.
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Offline Pineapple

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg411890#msg411890
« Reply #3 on: October 18, 2011, 11:19:51 am »
wai no plagues?

Offline ralouf

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg411892#msg411892
« Reply #4 on: October 18, 2011, 11:21:25 am »
Yeah I thought about it too instead of the graveyard if you want a more control version.
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Offline rosutosefiTopic starter

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg411916#msg411916
« Reply #5 on: October 18, 2011, 12:28:23 pm »
I wanted to add vultures, then changed to boneyards instead. I just don't like vultures. But seeing that they don't have much use, plagues can be used instead. Hmm. Gonna test. :D
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Offline ralouf

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg411917#msg411917
« Reply #6 on: October 18, 2011, 12:30:51 pm »
Actually vulture<boneyard<plague IMO.
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Offline rosutosefiTopic starter

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg411923#msg411923
« Reply #7 on: October 18, 2011, 12:47:56 pm »
Works good. Dunno if it's a good change though, the otys don't have much to eat anymore.
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Offline TribalTrouble

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg412742#msg412742
« Reply #8 on: October 19, 2011, 11:28:07 pm »
Actually vulture<boneyard<plague IMO.
Arguable. Versus a lot of shields boneyard can fail hardcore(firewall anyone?) While vultures when powered up are both resistant to fire's CC(including fire storm :D) which is arguably the best CC in the game and is more resistant when facing plague or thunderstorm etc. The only bigger weakness is versus antimatter(not seen often) time's CC. Two elements out of twelve being ineffective is pretty dang strong.

Solution? Put one of each in the deck(possibly do -1 mummy or pillar depending on whether the quanta balance is high or low)

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg413076#msg413076
« Reply #9 on: October 20, 2011, 12:06:19 pm »
Actually vulture<boneyard<plague IMO.
Arguable. Versus a lot of shields boneyard can fail hardcore(firewall anyone?) While vultures when powered up are both resistant to fire's CC(including fire storm :D) which is arguably the best CC in the game and is more resistant when facing plague or thunderstorm etc. The only bigger weakness is versus antimatter(not seen often) time's CC. Two elements out of twelve being ineffective is pretty dang strong.
I disagree with most of the match-ups that you described, but more importantly, I think you've missed the part where skeletons from boneyard can be used as Otyugh fodder.

Offline rosutosefiTopic starter

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg420449#msg420449
« Reply #10 on: November 04, 2011, 05:01:02 pm »
After playing PVP matches with my alt, I've seen that boneyard works better than plagues or vultures. So I'm reverting back to the boneyard version. This will be my final version, I guess.
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Offline Gandora

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg420567#msg420567
« Reply #11 on: November 04, 2011, 08:59:36 pm »
Actually I don't think I understood the idea...  :-[

Do I eat a Mummy with Otyugh while having a boneyard, so that I can offer the skeletons again for Otyugh?

(I didn't get the point of "offering a cat" and the meaning of RNG, because english is not my native language  :) )
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