This is a bit of a revamp of a deck that I had prepared for Trials #4 and have since regretted not using just because it's so much fun to use.
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Considering what the deck is intended to do, this is fairly speedy. I was surprised that when I searched for decks similar to this build I could only find builds that either had an inverted Pend/Mark structure or didn't utilize Fahrenheit like this. With this Mark/Pend set up, it's not uncommon to play Brimstone Eater + Epinephrine by turn 2 (this would not be possible with an inverted structure), and the
production is much faster. Early game Fahrenheits are absolutely brutal.
One of the main attractions of this deck is that by playing Brimstone Eater + Epinephrine, you have just gained 4
, which is pretty huge for anything trying to use Fahrenheit or Fire Lances. In addition, because the quanta production takes place
before Fahrenheit deals damage, you can expect to see cases with Fahrenheit dealing 3+ more damage than the turn preceding with this method. I have seen it win in as few as 5 turns and as many as 13 turns versus AI3, but 6-8 turns seems to be about normal.
Big weakness is CC since a large part of the quanta production comes from the Brimstone Eaters, which are extremely fragile. As such, I cannot suggest this deck outside of using it for fun or in atmospheres that you suspect won't have much CC.