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Koppany

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Re: Got Poison? https://elementscommunity.org/forum/index.php?topic=365.msg16075#msg16075
« Reply #36 on: January 08, 2010, 05:53:13 pm »
Please don't get me wrong, but why?

Chironex

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Re: Got Poison? https://elementscommunity.org/forum/index.php?topic=365.msg218314#msg218314
« Reply #37 on: December 06, 2010, 10:24:30 pm »
I started playing the game with this deck (after a little farming with the starter death deck) and I love it. :3

I'm playing it unupped at the moment and 3 freezes + 3 bone walls seem to work better for me than 6 freezes.

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Re: Got Poison? https://elementscommunity.org/forum/index.php?topic=365.msg219275#msg219275
« Reply #38 on: December 08, 2010, 02:18:50 am »
Is there anything that could replace the arsenics?

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Re: Got Poison? https://elementscommunity.org/forum/index.php?topic=365.msg364921#msg364921
« Reply #39 on: July 12, 2011, 01:08:41 pm »
Is there anything that could replace the arsenics?
It's been over a year, and I -know- it's bad to revive old threads, but this question has never been answered... ^^;

After thinking about it, one could theoretically put in a Dagger | Dirk (since it benefits off the mark) or a Long Sword for damage, but even then, the deck is called Speed Poison for a reason. Unless another rare weapon comes out that is capable of racking up poison like Arsenic, there's really no card that can effectively replace the rare weapon, unless I'm not thinking of something.

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Re: Got Poison? https://elementscommunity.org/forum/index.php?topic=365.msg459292#msg459292
« Reply #40 on: February 12, 2012, 02:30:47 pm »
Usually I wouldn't disregard the big red flag saying this post is a million years old (and indeed the fact that the image of the deck is clearly from way-back-when), but I'm making an exception since I was linked to this discussing a pretty similar deck!

The new deck (here (http://elementscommunity.org/forum/index.php/topic,36592.0.html)) is exactly the same -3 Bone Towers and +3 Shard of Patience. The idea was to explore the benefits of the new Shard.

[*Edit* At the time of this post, Shard of Patience was a SPELL - it's affect only happened once, at the time you played it.]



 They are as follows:
- Extra HP to give your Physalia more survivability.
- Extra damage [after a delay] from you Physalia (but they can still use their abilities before you play the shard).

Calindu pointed out that I have strained quanta in the deck by doing this. He is correct.

Is there anything that could replace the arsenics?
Maybe there is, TheForbiddenOracle! That depends if you think they are worth it.

So my opinion-seeking question is
Do you think the Shard of Patience adds something good to this deck; or are they just an unnecessary complication?
« Last Edit: July 24, 2012, 03:43:31 am by UndeadSpider1990 »
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Offline Poker Alho

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Re: Got Poison? https://elementscommunity.org/forum/index.php?topic=365.msg459318#msg459318
« Reply #41 on: February 12, 2012, 03:31:41 pm »
Usually I wouldn't disregard the big red flag saying this post is a million years old (and indeed the fact that the image of the deck is clearly from way-back-when), but I'm making an exception since I was linked to this discussing a pretty similar deck!

The new deck (here (http://elementscommunity.org/forum/index.php/topic,36592.0.html)) is exactly the same -3 Bone Towers and +3 Shard of Patience. The idea was to explore the benefits of the new Shard.



 They are as follows:
- Extra HP to give your Physalia more survivability.
- Extra damage [after a delay] from you Physalia (but they can still use their abilities before you play the shard).

Calindu pointed out that I have strained quanta in the deck by doing this. He is correct.

Is there anything that could replace the arsenics?
Maybe there is, TheForbiddenOracle! That depends if you think they are worth it.

So my opinion-seeking question is
Do you think the Shard of Patience adds something good to this deck; or are they just an unnecessary complication?
reviving old threads huh? well here's what i think

SoP is a BAD card for this deck
why?

1) despite the buff it gives to your physalias, it considerably slows down your deck, even if you play them all at once
2) buffing physalias has nothing to do with poison
3)changing SoP for arsenic is pure nonsense, i would rather change them for freezes and that would also be bad for the deck, losing its very useful stalling power to let poison do its job

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Re: Got Poison? https://elementscommunity.org/forum/index.php?topic=365.msg459324#msg459324
« Reply #42 on: February 12, 2012, 03:54:59 pm »
All valid points Poker. I'm particularly interested in

2) buffing physalias has nothing to do with poison
Including SoP would change the name of the game a little, because it's trying to make genuine attackers out of what have been described in different words (I beleive by Scaredgirl) as weenies whose best purpose is bringing down a bonewall so that Arsenic can resume its fun. In other words, trying to use SoP necessitates reducing the Poisonousness of the deck (contrary to its principle).

I still wonder if it could work, but I think you are right that it is not good for this deck. What I like is that the Shards protect your Physalia. In that sense it may be thinkable to remove a Congeal (as one or two would probably go an Otyugh's way anyway), and maybe even a Poison (the theory being that the empowered Physalia would make up for it), but ultimately this is not the deck for SoP. Perhaps in a (relatively) slow poison deck - where the likes of Deadly Poison are replaced with Plagues and Bonewall - but I'm just speculating.

Anyway, thanks for your thoughts! =)
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Re: Got Poison? https://elementscommunity.org/forum/index.php?topic=365.msg459340#msg459340
« Reply #43 on: February 12, 2012, 04:57:32 pm »
All valid points Poker. I'm particularly interested in

2) buffing physalias has nothing to do with poison
Including SoP would change the name of the game a little, because it's trying to make genuine attackers out of what have been described in different words (I beleive by Scaredgirl) as weenies whose best purpose is bringing down a bonewall so that Arsenic can resume its fun. In other words, trying to use SoP necessitates reducing the Poisonousness of the deck (contrary to its principle).

I still wonder if it could work, but I think you are right that it is not good for this deck. What I like is that the Shards protect your Physalia. In that sense it may be thinkable to remove a Congeal (as one or two would probably go an Otyugh's way anyway), and maybe even a Poison (the theory being that the empowered Physalia would make up for it), but ultimately this is not the deck for SoP. Perhaps in a (relatively) slow poison deck - where the likes of Deadly Poison are replaced with Plagues and Bonewall - but I'm just speculating.

Anyway, thanks for your thoughts! =)
the real problem is the card itself, Sop was voted UP by most and largely unnused, except for some strange flood decks and as a Sosa counter

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Re: Got Poison? https://elementscommunity.org/forum/index.php?topic=365.msg459357#msg459357
« Reply #44 on: February 12, 2012, 05:32:55 pm »
the real problem is the card itself, Sop was voted UP by most and largely unnused, except for some strange flood decks and as a Sosa counter
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Offline silinda

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Re: Got Poison? https://elementscommunity.org/forum/index.php?topic=365.msg483163#msg483163
« Reply #45 on: April 18, 2012, 07:03:39 pm »
I thought this was worth reviving since SoP is now a permanent and can be popped off for free once the shard is played. So swapping out 2 freezes and 1 tower (maybe two) and swapping in shards gives the critters a very powerful bump but won't get around sosac because of the poison...for that, throwing in a purify or two and two shards could easily help out the deck steamroll sosac decks.

a few pendulums could also be swapped out for a few towers to level things out a bit if really needed though there should be plenty of water even with purify and without pendulums.

with this much poison, shards of patience definitely can't hurt.

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Re: Got Poison? https://elementscommunity.org/forum/index.php?topic=365.msg524842#msg524842
« Reply #46 on: July 24, 2012, 03:52:04 am »
I thought this was worth reviving since SoP is now a permanent and can be popped off for free once the shard is played. So swapping out 2 freezes and 1 tower (maybe two) and swapping in shards gives the critters a very powerful bump but won't get around sosac because of the poison...for that, throwing in a purify or two and two shards could easily help out the deck steamroll sosac decks.

a few pendulums could also be swapped out for a few towers to level things out a bit if really needed though there should be plenty of water even with purify and without pendulums.

with this much poison, shards of patience definitely can't hurt.

This is a very slow revival :P But this deck is such a classic why shouldn't we keep spamming posiony-related fun?! :D

Yes, now that SoP is a Permanent it has become pretty powerful. I have made it work in a different water-death deck, but that one is significantly different to this. 'Got Poison' is, as I see it, a poison rush. My deck uses squids and bonewalls and all sorts of slowness :P

You're right about Sacrifice, Shard of Patience is always a winner against that just like Sundials ;) In this deck though, I would think no more than 2 Patience would work out. They're not key to the deck, they could just be useful to buff / protect Physalias (and offer some resistance to Sacrifice).

I still love this deck to bits. The unupped version is a noobs best friend, too! ^^
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anything
blarg: