Cost: 50
Ability Cost: 22
Quanta Generation: 71
QI: 5.07 (good # of pillars)
Eternity is Time everlasting just as Jade is Life everlasting.
Eternity is the meaning of life just as Jade is life.
Eternity is the counter to Ghostmare.
Eternity is a mounter of Nightmares.
Eternity is the prophet of The Great Golden Nymphs.
Eternity is the weapon of The Great 10 Men Masters.
Eternity is power, love, and fate.
Eternity is death, despair, and hate.
Eternity is the reason we live.
Eternity is the reason we duel.
Eternity is the Jack of All Trades.
Eternity is the Hack of All Time.
Eternity was then.
Eternity is NOW!
This deck is my own creation. It is the bane for most rushes. It stops Immo rushes in their tracks. It keeps the Chrysaora from getting a buff let alone a poison counter. It keeps squids from freezing. It has few weaknesses and of those it deals with using its 9HP together with the ability to reverse time any Eternity effected by a creature effect. There is a Damselfly for both a tiny bit of extra damage as well as for late game when you need an extra card on your deck. The Nymphs are draw and attack power in one along with allowing you to see what your opponent is holding to see if they are trying to stop u from RTing them to death. The Eternity is so annoying that only those with no creatures can even stand to see it. It really does very well against decks that Time wouldn't otherwise stand a chance against. The decks that can beat this are few in number, but are unmistakable making it so that you know when you need to auto quit.
Possible Modifications (Not Tested or Guaranteed to work)
switching around # of Eternity/AW to minimum 5 Eternity. (Any less decreases effectiveness of the deck. Need 1-3rd turn Eternity)
-Nymphs + Dragons or Ghosts
Replacing Damselfly with any other 0 cost creature. SoFo instead will not be a very good change. The deck can't produce that much quanta to play it every turn when you hit 0-1 cards in deck.
Replacing Damselfly with a Ray of Light and adding a mirror shield to counter Aether decks in pvp2 relying on SoWing ur creatures so they can mirror it back at u.
Auto Quit versus:
Pdials and any slight variation of it.
Aether when it uses Immortals.
Need good control versus:
A stall deck relying on decking you out with SoB (if you don't leave enough cards on your deck to counter any SoB they have left!)
Other Flying Weapon Decks (Depending on the weapon)
I am testing how effective this is in arena at the moment. Currently 6 rare spins 0 losses in Gold. (Note: Tested in Silver, first rare spin's last game ended with a win versus Silver Rank 1!(Ghostmare
)
I love this deck. Plus, if you are in a tournament/PvP event and are having trouble facing creature-heavy loving opponents just get a version of this and whip it out when they least expect it for an epic comeback! 8)
For the NonBelievers!
Note: No Nymphs were hurt in the making of this Product.
Note: This will not make you many elemental friends. Especially versus Ghostmare decks when they discard their own ghosts.
Warning: TribalTrouble inc. is not to be held responsible for any changes in the space-time continuum that occur due to the use of this product. You will be held personally liable for any changes in the space-time continuum.